Fenimore Fillmore happens to rescue an old peddler being attacked by some rustlers, but it is also him who accidentally leads the old man to his death by passing him the hair lotion. Just a few minutes before his death, the peddler revealed that he owned one of three skulls that will unlock the treasure of the Toltecs. Fenimore takes hold of the skull, but is then shot by the rustlers and passes out, with the skull going to the hands of the rustlers. When he regains consciousness, he sets out to recover all three and unearth the treasure himself. And of course, beside Fenimore, some other people are also searching for these skulls...
3 Skulls of the Toltecs is a 3rd person cartoon adventure game in the same vein as The Secret of Monkey Island. The interface is point-and-click, and the player is given a list of verbs to select from to perform actions: open, close, pick up/give, use, look, move, talk, similar to the LucasArts games it emulates. Once a certain portion of the territory has been covered a map becomes available for travel, or the player can ride the train tracks with a hand-pumped trolley or travel by donkey. Puzzles are inventory-based, and the player must talk to other characters in the game and collect items in order to solve them. In many conversations, players are given multiple choices of what Fenimore will respond. Players' choice largely affects their process in the game.
Roger Wilco, the brave interstellar janitor who has already saved the universe from many great dangers, is now in a very embarrassing position. His commanders show no respect for his courageous actions in the previous game. Instead, he is being accused of all kinds of violations against the galactic law, is deprived of all the honors he got in the previous game, and as a token of mercy, is allowed to return to his old job - cleaning closets... But those unfortunate events are just the beginning of much bigger troubles Roger will get into. Once again, the future of galaxy depends on him!
Space Quest 6 is the first game in the series to be released exclusively on a CD ROM. The game continues the humorous tradition of the series and is especially inclined towards parody of popular sci-fi movies. It features SVGA graphics and voice-overs for conversations and text descriptions. The interface is slightly different from icon-based system used by Sierra in many other adventure games: the player chooses verbs from a menu that appears at the bottom of the screen, similarly to earlier LucasArts titles. Unlike all previous Space Quest installments, the game allows the player to retry immediately in case Roger dies, without the need to restore a previously saved game.
After travelling back and forth through time in the previous game, Roger Wilco is back in the Starfleet Academy, serving as both a cadet and a janitor. Cheating his way through the Starfleet Aptitude Test, Roger is finally given the rank of captain, his own ship (a garbage scow) and a mission: to explore strange new worlds (which no man in his right mind would explore), to seek out new life and new civilizations (which grew out of the massive amounts of trash Roger will collect on his way), to boldly go where no man has gone before. Step by step Roger will have to unveil a galaxy-wide biohazardous material dumping scheme, solve the mystery of the disappearance of a fellow Starfleet captain and his ship, and confront an agent of an old nemesis.
Space Quest V: The Next Mutation is an adventure game in the Space Quest series. Like its brethren, it is characterized by humorous writing and situations, as well as plenty of opportunities for the hero to die horribly. The game is entirely mouse-controlled: the player interacts with the world by clicking on locations, people and objects on the screen, cycling between various actions (walking, looking, touching or taking, talking, etc.), by clicking the right mouse button or using the icon bar. The latter also contains icons that allow the player to access Roger's inventory, quit the game or change the settings.
Commands for smelling and tasting have been removed, but a special icon for giving orders has been added. It can be used on any object or character in the game, but its actual purpose is to issue specific commands to the crew members: Roger's garbage scow, the Eureka, has a crew over which he presides. The game is plot-driven and contains cutscenes done in a comic book-like style. Plot development is linear, but each planet the protagonist visits usually consists of several screens and contains its own objectives and puzzles. There are also hazardous situations that may occur on the spaceship itself and must be dealt with.
Following his humorous adventures in previous game, Roger Wilco is relaxing at his favorite pub somewhere in time and space when heavily armed soldiers enter the room. Carrying a parting message from Roger's old nemesis, Sludge Vohaul, they plan to get rid of the janitorial hero, execution style. That is, until a man with an over-sized hair dryer helps Roger escape through a time rip into the future. Now Roger Wilco has woken up on his home planet, some time in a meta-fictional Space Quest XII. It is a grim, dystopian future: the series has gone to ruin without its hero, and Vohaul rules supreme. Roger must find a way to avoid Vohaul's henchmen, fulfill his destiny, and learn about a few surprises that await him in his own future.
Space Quest IV is the first in the Space Quest series to feature Sierra's icon-based SCI interface and 256-color graphics. The command set includes icons for walking, looking, using or taking, talking, smelling, tasting, as well as inventory access. Roger Wilco is shown on the screen from the exterior in multiple viewpoints. Like in the previous games, inventory-based puzzle-solving co-exists with timed tasks and various hazards that will kill Roger if the player is not careful.
Narrowly escaping the events of Space Quest II: Vohaul's Revenge, Roger Wilco's escape pod floats through space. As just another metallic item of junk, it's soon picked up by an interstellar garbage hauler. Waking up in a pile of trash, quite familiar for this janitor-turned-hero, Roger Wilco must somehow escape. Once given access to the rest of the galaxy, he'll soon find himself having to avoid a collections cyborg for payments overdue, dealing with the corporate prison of software company Scummsoft, and having to digest the greasy food from the galaxy's finest hamburger joint.
Space Quest 3 is a graphical adventure. The mouse is functional for movement and inventory access, however the game primarily relies on a text parser for specific commands and manipulation of objects on screen. In addition to the regular gameplay, there are also various mini-games, such as a simple non-scrolling arcade game Astro Chicken, as well as a radar screen representation for ship-to-ship space combat.
Mortality Bytes casts players again in the role of Rincewind, from the first game.
Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality.
Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.
The game features unique humour similar to the previous game.
This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle.
The story is loosely based on the novel "Guards! Guards!". Both in the book and the game, a dragon is summoned by a group of mysterious conspirators and now terrorizes the city state of Ankh-Morpork. Being the most expendable wizard of the Unseen University, Rincewind is given the task to get rid of the beast (only in the game though; in the book, the city's nightwatch has to deal with the problem).
Discworld is a classical point-and-click adventure game with a few original features. For example, Rincewind's inventory is limited to two objects, and the majority of his belongings is stored in the Luggage, an intelligent chest with dozens of little feet. Furthermore, at a certain point in the game the player gains access to a time-traveling device and has to send Rincewind to the past and back in order to solve some of the puzzles.
The game is based on the movie bearing the same title (which, in turn, is based on Philip K. Dick's novel Do Androids Dream of Electric Sheep?). In the grim world of the future, cities lie in darkness, and nature gave its way to artificial, bio-mechanical production of all creatures - including human beings. Those artificial humans are called replicants, and are treated as servants unworthy of being "true" humans. The police officer Ray McCoy is a "Blade Runner", whose special job is hunt down replicant rebels. During his investigations, McCoy also gets to see their side, and his vision of the world and society begins to change.
Blade Runner is an adventure game with an emphasis on detective work rather than on puzzles. There are very few "real" puzzles in the game, and the gameplay mainly consists of questioning suspects, gathering evidence, etc. There are also some action sequences, and throughout the game the protagonist has the ability to use his gun. The player's decisions can (and will) influence the outcome of the story, bringing the game to one of the six possible endings.
Heroine's Quest: The Herald of Ragnarok is an indie adventure RPG hybrid inspired by the classic Quest For Glory.
Much like most adventure games you have the world to save and must use your wits, guile, and inventory to puzzle your way through.
And like most role-playing games (RPG's), you can customize your character with various classes and skills, and train yourself in combat to be prepared to fight the fierce monsters in your way.
You can play as warrior, sorceress, or rogue. Each one can be customized and has their own solutions and sidequests giving Heroine's Quest: The Herald of Ragnarok great replay value.
The game is designed in the spirit and atmosphere of the classics and strives to have the same high quality of art, music, and plot. Classic RPG fans will enjoy this free game for many hours.
Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century.
Pioneer Space Sim is open-ended. You can explore the millions of star systems in the game, land on planets, slingshot past gas giants, and even burn yourself to a crisp flying between binary star systems.
Try your hand at piracy, make your fortune trading between systems, or even do missions for the factions fighting for power, freedom, and self-determination.
Pioneer Space Sim is under constant development and has a friendly community of players, modders, and developers around it.
Adventure, action and a bit of role playing blend in Daemonica, a murder mystery set in 14th century medieval England in the period following the infamous Black Death.
The majority of the game is "true" point-and-click adventure, with all the elements adventure gamers have become accustomed to, with only a small amount of action (in the form of sword fighting) controlled using the mouse and keyboard. The isometric "top down" view makes it look like a traditional role player.
Using the keyboard, you can zoom in or out and adjust camera angles. Scenery graphics include animated objects and animals, including weather effects. There is very little voice-acting, and that is of the main character. Important revelations in the story are provided by narrated text instead of graphic cut-scenes, and conversations with other characters are handled with on-screen text (unvoiced) in a pop-up window. The background music and ambient sound effects are intended to bring an overall feeling of foreboding and moodiness to the story.
Your character, Nicholas Farepoynt, is summoned by the Mayor of Cavorn to determine whether the proper man was executed for the murder of his fiance'. Farepoynt has many abilities that make him unique, including being able to commune with and speak to the dead! As the story progresses, you will guide Nicholas throughout the town talking to its citizens (alive as well as dead) and unearthing the underlying plot that emerges.
Solving adventure-type puzzles comes into play and those include riddles as well as object-dependent ones. The most important "quest" involves finding herbs for the making of potions to enhance Nicholas' abilities, heal him or enable him to travel to the "Temple of Sacrifices" in order to question the souls of the dead. Multiple endings provide a replay value.
In the first part of this trilogy, Brandon, soon to be a king and only heir to the throne, determined to stop the evil jester Malcolm. Now, Kyrandia is disappearing. The high council found the cure for that - the anchor from the center of the world. When the young sorceress Zanthia comes to that anchor, she realizes it is not the answer. Her friend Marco is in possession of a giant hand, and it looks like that hand is responsible for the sabotage. Now, Zanthia must save Kyrandia before everything else vanishes without a trace.
Hand of Fate is the second installment in the Kyrandia series. The gameplay is similar to that of the previous game. Interaction is possible only with highlighted objects on the screen, and is reduced to a single cursor, without the distinction of separate commands. There are also no branching dialogues. Many of the puzzles involve picking up ingredients and concocting magic spells out of them.
Christmas Quest: The Best Adventure Game Ever! is a free 2D click-and-point adventure game. It features an inventory. The game can be controlled via mouse.
Story: It is early Christmas morning and the player only named as Dork can't wait for Christmas evening and comes downstairs to the living room. One present should contain the best adventure game ever. But before he gets to that the Christmas tree needs some attention.
The game is a one-room game.
This is a puzzle, adventure game about an ultra-secret organization called Bureau 13, whose operatives investigate paranormal phenomenon. After one member of the organization draws unwanted attention to himself, the Bureau decides to neutralize him by sending two agents on his trail. The game offers many characters to choose from such as thief, priest, mech and vampire etc. Since each character has different skills, each puzzle can be solved in a number of ways, leading to different endings.
In CSI: NY - The Game, the players plays alternately as detectives Mac Taylor and Stella Bonasera as they solve original murder cases written by the television show writers. The player will meet the coroner and all of the lab techs who star in the show, featuring the real-life actors and actresses voices for all of the characters in the game.
This newest entry in the CSI series is a hidden-object game with additional features similar to traditional adventure games. The player must search the crime scene for evidence and pick up the required objects. The evidence is then examined and analysed back at the lab with a "mini-game" type interface using various instruments and tools of the trade. The player interrogates suspects and witnesses by clicking through a list of questions in a dialogue tree. The game features a hint system to keep the player on track.
Graphic scenes are 2D stills with hot spots where evidence is located. The game features a point-and-click interface and music from the television show.
The game shipped with 4 cases with the promise of a 5th to be available in early 2009.
Adrian Blake, trapped in a mountain cave, surrounded by a raging war, fears his exciting and adventurous life is almost at an end. The goddess Ishtar appears before him and offers to save him in exchange for his love. Rejecting her advances and safely returning home, Adrian discovers that his fiancée is missing. Realizing that Ishtar has cursed him, Adrian searches ancient scrolls to invoke the goddess to help him find Sophia. Instead, Ishtar challenges him to go back in history to Pompeii in the year 79 A.D. and win the love and trust of Sophia, as a complete stranger. Adrian must race against time - he is aware that Mount Vesuvius is destined to erupt in just 4 days. Overcoming numerous obstacles, Adrian must act quickly to save Sophia and himself before all is lost.
Winx Club is a 3D action adventure game based on the Italian cartoon series of the same name. The story is similar to that of Harry Potter, only this time the main character is a fairy. She gets to go to a fairy school in fairytale world called Magix where she has to find her true self.
This game loosely retells the story of the first season of the television series.
There are "action" and "adventure"levels. In the adventure levels gameplay consists of finding items for specific NPCs and playing various mini-games. In the action levels the player has to jump, climb, and fight enemies. The main character, Bloom, has a magic shield and two attacks that improve during the game. She can also cast a number of spells that can aid her in finding the items she needs. During boss battle Bloom changes to her Winx form in which she is more powerful and can fly. During the levels there are various items to be picked up which improve Blooms health or attacks or unlock new outfits that can be worn.
Alien Incident is a fun, unassuming science fiction adventure that is great for young adventurers due to its family-oriented plot and easy puzzles.
You play the role of a teenager called Benjamin who's visiting his uncle's house at Halloween. His uncle, a home-grown scientist, attempts to activate his latest invention, the wormhole spawner. Amazingly enough, it works and rips open a wormhole to another galaxy, transporting an alien spacecraft to Earth. The aliens kidnap your uncle and, surprisingly, your mission is to rescue him (and the world, but you knew that already).
Strategy Plus sums up the game's appeal quite nicely as follows: "GameTek's Alien Incident must have been developed with the fledgling gamer in mind, and in that sense seems to be going in the right direction. Along with its clever animation and interesting storyline, it reinforces to the new or younger gamer the idea that fun, challenging gameplay doesn't have to include violence....
The tone of the game is well established very early and nicely maintained throughout. You cannot hope to rescue your uncle and thwart the plans of the aliens without some obstacles, so there is, of course, the usual gathering and intelligent deployment of assorted objects for puzzle.
On the down side, Alien Incident seems to crash and lock up every now and then. But even when this happens, the game has an automatic recovery system. For instance, if the game crashes for whatever reason, the next time you start the game you'll find it has performed a "disaster save," and asks if you want to start where you left off. Seems like they may have been expecting a crash or two, eh?
Parents will want to add this game to their shopping lists, as the story is fun and easy to follow and the interface intuitive enough to pick up with little or no coaching. Recommended primarily as family fare, this non-violent diversion should prove entertaining to Mom and Pop, as well as Billy and Sue Ellen… assuming they can withstand the occasional technical problems."
In Garfield: Lasagna World Tour the cat Garfield joins a treasure hunt called 'The Lasagna World Tour' organized by PAWS TV Channel. Players get to explore ten levels in locations such as Egypt, Italy and Mexico, mixing action with puzzle elements and different mini-games. Odie is often present. He can be chased around, order to help solve a puzzle and he can also be ridden in racing sequences. Garfield gets dressed up as a chef, a cowboy a fakir or a football and has access to certain superpowers. Next to the single-player Adventure mode there is a multiplayer mode where the mini-games are turned into family games for two local players.
The real murders by the renowned killer, Jack the Ripper, took place in London in the year 1888. As everyone knows, the cases have never been solved. What would happen if Jack left London and started his killing thirteen years later ... in New York City?
Similar to other Jack the Ripper stories, the main character is a reporter. You play James "Jimmy" Palmer, a newspaper man in New York, who is assigned to get the scoop on some strange and grotesque murders. Guide Jimmy around the dank and dirty "Low Side" of New York in the year 1901 - twelve years after Jack the Ripper's last known killing in London. Visit crime scenes, interview people who knew the victims in a brothel, a cabaret nightclub and alleyways. Get help from different types of people from various walks of life - bookies, prostitutes, street bums as well as the police, investigative agency professionals and Jimmy's co-workers.
This first person adventure game is completely mouse controlled and features an in-game map for navigating between locations, 360° views, 3D graphics, and ambient background effects. Exploration, interaction with other characters, solving various types of puzzles, and finding/using inventory objects are all part of the gameplay.
Casper: The Enchanted Forest is a learning game for children. Mini games such as puzzle games, adventure or skill games are included to help train the analytical skills and the creativity of children.
Join Casper the Friendly Ghost to discover the mysteries of the castle while playing fun creative games. Developed in cooperation with top educators, the games nurtures the confidence and critical thinking skills children need for success. Multi-levels of play enable each child to play at his or her own place. Children will enjoy hours of fun and a lifetime of achievement.
Key Features:
Lovely graphics and animation
Promotes thinking skills
Great sound effects
Self-placed play
Special bonus - cartoons
Wisecracks, satire and humor abound in this comical adventure of Simon, a young wizard known for his wit and sarcasm even in the face of disaster.
During a sibling quarrel, an accident happens and Simon's mind transcends into another dimension. There, he meets the lovely Alix, daughter of the wizard Calypso, who begs Simon to help save their world from an impending danger. Upon regaining consciousness, he realizes that he must return to that parallel world and do what he can. When he arrives he discovers that an impostor has taken his place and is causing havoc including causing Alix to distrust him. Who is this other Simon really and what does he intend to do?
At first, players take the role of Simon as they explore the various locations in this new world. As the game progresses, switching to another character is possible. There are a multitude of new people for Simon to meet and exchange dialog with, as well as some familiar faces. All characters are voiced and lip-synched in their graphic close-ups. Puzzles consist of standard adventure fare for which players must find inventory objects and solve character related problems. One cannot die, there are no timed sequences, and no labyrinths.
Graphics include two-dimensional backgrounds with fully-modeled characters. Original, electronic music plays in the background throughout. Controls are different in Simon 4 compared to its predecessor. Both mouse buttons control Simon's actions in a point and click system. Keyboard shortcuts are used only for several "quick" commands to access menus and the like. Walking short distances is problem-free since Simon runs by double-clicking the mouse. Travelling to the far reaches of the world is eased with the aid of an interactive map. The game also features an in-game hint system.
Simon the Sorcerer: Who'd Even Want Contact?! is the second German entry in the Simon the Sorcerer series. After the happenings of Chaos Happens Simon settles down but suddenly the fairyland gets attacked by aliens which kidnap Simon's girlfriend Alix. Of course this means Simon has to rescue her while traveling to locations like a Caribbean beach or space.
The game is a traditional humorous point & click adventure where the player explores his environment, takes everything he finds and solves item-based puzzles. Some of them have multiple solutions and depending on the player's choices they influence the ending and the psycho-analysis he receives at the end. Of course there are also many multiple-choice dialogues which are noticeable shorter than in Chaos Happens. The handling uses the usual "two-click"-system: left click to use and right click to examine. As in Chaos Happens there is a notebook which lists finished and open tasks and a help system. For every task there are three hints available - from a small poke in the right direction to an almost-solution. Also worth mentioning is the new graphics style in cel-shading.
Dexter Morgan is a blood-spatter analyst working for the Miami Metro Police Department, but he leads a double life as a serial killer with his own code of only picking victims who are responsible for the death of others. Based on first season of the Showtime television series, you play as Dexter investigating crime scenes, uncovering evidence while protecting your own identity.
Michael C. Hall and some of the other cast provide voice work for their characters from the show. Dexter investigates several characters including a teacher whose choir boys are disappearing, the ice-cream truck killer who decapitates victims without any blood, and someone who is murdering women and uploading snuff videos on a website. These cases are variations of those on the television series. You can interrogate suspects using different dialogue options - aggressive, neutral or safe. More aggressive actions and dialogue will result in losing your Mask of civility and people treating you with suspicion. In some areas, you may have to use stealth to keep out of sight. The screen corners will be change from orange to red light if you are in danger of being seen. There are several mini-games throughout such as breaking into a computer, or recreating blood spatter patterns at crime scenes to find the weapon used and angle of attack. You will go through locations such as Dexter's apartment, the police department and crime scenes.