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Adventure

13 files

  1. Full Throttle

    If you played computer games and loved cartoon adventures in the 90's, LucasArts Entertainment Company is definitely not unknown to you. This company in computer games is famous for beautiful adventures with an always excellent story and good control. One would think that cartoon adventures are games that were only popular in the 90's, but in 2002 LucasArt tried to change this mindset and came up with the great game Full Throttle. In this game you play as the rough biker Ben, the leader of the motorcycle gang Polecats (tchori). Although the graphics look cute, painted at first glance, the game is not intended for the little ones, because the harsh, slang language of the motorcycling environment is used here. At the same time, the amount of humor used is typical for rhu, both in the dialogues and in the story itself. From this short description it follows that the adventure is really top notch, but at the same time it is intended for a very specific group of players. If you didn't like the game, it may be because it's intended for other players. The only negative I found in this game was its length - or rather its shortness.

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  2. Maniac Mansion Deluxe

    There are weird people living in Maniac Mansion: Dr. Fred, a "retired" physician turned mad scientist; Nurse Edna, a former health care professional whose hobbies would make a sailor blush; Weird Ed, a teenage commando with a hamster fetish; and then there's Dead Cousin Ted, and the Tentacle, and somebody - or something - else... And what's a sweet young cheerleader named Sandy doing in Dr. Fred's basement?
    Your goal is to direct a team of three local college students (including Sandy's boyfriend Dave) through the mansion to rescue Sandy. As you explore, you'll meet all the strange inhabitants of the mansion, and you'll discover Dr. Fred's ambition to control the world - one teenage at a time.
    You'll find that each of the seven teenagers you can choose from has special skills, talents, and weaknesses. And each of the crazy occupants of the mansion has goals and desires that can help or hinder your team, depending on how you handle them. The story - and your approach to rescuing Sandy - will be different depending on which kids you choose and how you interact with the people and things inside the mansion itself.
    Each of the possible stories in Maniac Mansion is really a large, complex puzzle made up of scores of smaller puzzles. From time to time, movie-like "cut-scenes" reveal clues about the story and what's going on elsewhere. As you discover the smaller puzzles that make up each story line, you'll find that most will have to be solved in a certain order. There are always several ways to get something done - but of course, there is always a best way. Good luck!

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  3. The Orion Conspiracy

    Divide by Zero's third adventure release is an uneven space opera that has interesting puzzles and plot-- marred by a huge amount of gratuitous violence and prafanity that may turn many players off.
    Played in the third person through an extremely linear path, Orion's plot revolves around your character's investigation of the death of his son at a research station in deep space. Other, more farfetched (or derivative) plot elements come into play later in the game.
    Much of the backstory is provided in a nifty little graphic novel packaged with the game, entitled "Devlin's Story". Other information, as well as comprehensive installation notes, are included in a well-presented game manual. Even with these aids, however, it was difficult to free up enough low DOS memory to run the game with sound card support. Orion does not identify how much free memory it requires, so there may be some trial and error in fine-tuning the game for best operation. To allow the game to run in less conventional memory, several command-line switches are suggested, which apparently display the screens at a slightly-lower resolution and offer automatic (but slow) scrolling at the screen edges.
    The point-and-click user interface performs satisfactorily, with hotspots identified on the screen and possible object interactions displayed with the right mouse button. This "giveaway" of information on how you can act upon objects may make the game puzzles rather predictable and easy. On the other hand, you may find yourself spending the majority of gameplay merely moving your character from one station destination to another - often a very time-consuming process since no "zip" mode or shortcuts have been provided and access points seem arbitrarily restricted from each other. We'll suspend our disbelief about the amount of gravity on a 10-acre asteroid.
    Despite some good puzzles, the game is chock-full of completely-gratuitous profanity. If you're offended by that or simply don't see it as adding anything to the atmosphere of an adventure game, then you might want to avoid The Orion Conspiracy altogether. There are also a few mildly-graphic scenes of animated violence, which, together with the language, seriously hampers what enjoyment you can get out of it. Beware!

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  4. Sam & Max Hit the Road

    The most famous and most successful adventures are built mostly on two things: a nice cartoon graphics and great humor. The adventure game Sam & Max Hit the Road is no exception. Sam (the dog in the hat) and Max (rabbit with big teeths) are very well known cartoon character - two detectives who were created by Steve Purcell. In the game you directly control Sam, Max follows you everywhere and he can even be used as part of the inventory. In the game you handle the case where Bruno the Bigfoot is missing from the circus and you must find him. You'll travel across the United States, to address various logical and also illogical tasks and the whole game is all made in a very funny way. You move with your police car and new locations are being unlocked if you manage to solve the puzzles.

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  5. Batman Returns

    If we talk about Batman and computer games, many of us can imagine some action games, where you fight your opponents. Batman Returns is an exception - this is an adventure game, where the main goal is to get evidence against Penguin. The game begins in your cave where you have a lot of gadgets (computers with a central database, safe with batman's suits and belts and also the famous futuristic car - the Batmobile). When you are done in cave and you took all the tech gadgets with you, you are good to go to the city, where riots broke out. Penguin's group is robbing people of Gotham, bribes city mayor and terorize the whole city. You will get into a direct fights with rioters, but you cannot interfere into these fights, you can just watch. Just press the button "Fierce" on the belt and just watch as Batman win the fight (and he wins every time). Unfortunately, this is the main problem of this game - you can finish the whole game in a few hours and it will be super easy even for beginner. The movie with the same name "Batman Returns" by Tim Burton deserved a better pc game.

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  6. X-Files: The Game

    You play Craig Willmore, a not-quite-rookie agent in the FBI’s Seattle Field Office. One day (April 2, 1996) an odd, snide bald man shows up and asks for Craig’s help. Assistant Director Skinner (Mitch Pileggi) is hot on the trail of two missing agents, Dana Scully and Fox Mulder. Seems Scully and Mulder were last heard of three days before, when they checked into a Seattle-area motel to investigate a case shrouded, naturally enough, in mystery.
    The X-Files game uses a new multi-platform engine called VirtualCinema, which is supposed to make you feel as if you’re inhabiting an X-Files episode. And while not perfect, as far as FMV games go, it’s definitely a step forward. Anyone who has suffered through live-action games featuring painful acting, cheap sets, lousy lighting, and endlessly repeating loops of film will appreciate the brisk pacing, multiple plot-lines, and attractive environments here.

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  7. The Neverhood

    From time to time, there is a game that is so different from others that you remember it immediately regardless of whether it is so good or so bad. The Neverhood is just such an example of games and it is not just good, it is an excellent adventure where you will be dealing with a number of logical tasks.
    The game stands out particularly for its graphics processing - all characters and scenery are made of play dough. You control a play dough character named Klaymen. He must save the planet from the evil influence of malicious magician who tries to dominate Neverhood, so he could commit various evil things (classic adventure plot). At the beginning, you wake up in a small room and you must solve the first task - to get out of this room. The whole game is a combination of different logical tasks that you must complete before you can move on and believe me, this game si gonna torment your brain cells.
    The puzzles are different from the easier ones, where you have to stack a certain pattern, through more difficult - where you have to assemble the mechanism, to the heaviest, which took me a few hours (if you don't have perfect ear for music, you will spend a lot of time in one of the houses). Perspective of the game is taken in two ways - when you're inside, you're looking at Klaymen from the side, from the 3rd-person perspective.
    When you are outside, you look at the world with Klaymen's eyes. It is really a perfect adventure with the original graphics (everything you see in the game was created with about 3 tons of real play dough), and I highly recommend it to you to play it.

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  8. Star Wars: Yoda Stories

    A 2D game, primarily launched in a window (in which almost half of the space is taken up by inventory), from a bird's eye view. The plot freely copies the fifth film episode, but of course we will see a lot of side quests and new locations. The story begins when Luke Skywalker lands his X-Wing on the planet Dagobah. After finding the astromechanical droid R2-D2 (which acts as an online help), we learn about the task of finding a master of the Jedi Order - Yoda. He will send us to the first event after a short conversation.
    The generated world can be quite large and full of secrets and is divided into several key areas, such as spaceports where the player can heal with medical droids, puzzle areas where new objects can be found, blockages that require solving objects or puzzles, as well as teleports , which the player can use to quickly scroll through the world map if they find a valuable locator item that displays the world map. The locator also identifies areas that are resolved or unresolved, making them a valuable item to have.
    The player is allowed some limited manipulation of the game world in the form of pulling or pushing certain blocks, throwing blocks in the air, using force to move objects or even puzzles with a combination of smaller buttons.

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  9. Flight of the Amazon Queen

    Flight of the Amazon Queen is a graphical point-and-click adventure game by Interactive Binary Illusions originally released in 1995 for Amiga (using AMOS) and MS-DOS (using C), and re-released as freeware in 2004 for use with ScummVM. Its gameplay is very similar in style to many of LucasArts' popular point-and-click adventures of the 1990s, and was inspired by Monkey Island and Indiana Jones and the Last Crusade: The Graphic Adventure.
    In 1949, Joe King, pilot for hire and owner of the Amazon Queen airplane which he uses for his work, arrives at a hotel in Rio de Janeiro to transport his next customer, famous film actress Faye Russel, only to be ambushed by his Dutch rival Anderson. Locked in a hotel room and trapped by Anderson's goons, Joe quickly gains assistance from Lola, a showgirl at the hotel and a former love interest, and escapes.

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  10. DreamWeb

    Dreamweb is an MS-DOS and Amiga point-and-click cyberpunk top-down adventure game released in 1994, developed by Creative Reality and published by Empire Interactive Entertainment. The game features mature themes and a dark plot filled with violence and brief full frontal nudity; a rarity for games at the time. Dreamweb was re-released as freeware in October 2012.

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  11. Broken Sword 2.5: The Return of the Templars

    Broken Sword 2.5 The Return of the Templars is an unofficial part of the Broken Sword series. Developed and released by German company MindFactory on 28 September 2008 as freeware for Windows, it is a game created by fans to explain what happens during the time between Broken Sword II: The Smoking Mirror and Broken Sword: The Sleeping Dragon. It took eight years to develop, starting in 2000 as a response to the gap in the story that fans saw between the second and third game. It was originally released in German, but through 2009 and 2010, it was translated (via subtitles) to English, Spanish, Italian, Polish, Croatian, Portuguese, Russian, and French, with an English voice pack released in 2010. As might be expected of a fan project, it is a free, short game that stays relatively true to the story and feeling of the series.

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  12. Beneath a Steel Sky

    Beneath a Steel Sky is a 1994 cyberpunk science fiction point-and-click adventure game developed by British developer Revolution Software and published by Virgin Interactive Entertainment for MS-DOS and Amiga home computers. The game was made available for free – and with the source code released – for PC platforms in 2003.

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  13. Ace Ventura

    One of 7th Level's most obscure releases before fading into obscurity, Ace Ventura is a decent cartoon adventure starring the wacky cartoon series of the same name which was popularized by a Jim Carrey movie.
    Despite featuring some hilarious voice acting and excellent animation, Ace Ventura is ultimately little more than an average adventure game that's disappointingly short and easy. GameSpot has the lowdown on this one:
    "Dude, pull my finger. Did that make you laugh? Then you're probably going to like Ace Ventura.
    Borrowing from the Ace Ventura cartoon series, the game features all the same gags, mannerisms, and obnoxiousness from the world's famous pet detective - the kind of stuff that's so stupid, you have no choice but to laugh. And it's the humor that keeps the game afloat. The gameplay you've seen a dozen times before. Once again, Ace is on the case, this time traveling the earth looking for a lost creature. Masters of click-and-solve games will be able to finish the entire game in no time flat. In fact, a lot of it is so simple, you'll figure out that the game is partly designed for young children.

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