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Everything posted by SirMadsen
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Harry Potter and the Deathly Hallows: Part 1 (Win)
- 1 download
Harry Potter and the Deathly Hallows: Part 1 is an adaption of the movie of the same name. The player takes the role of Harry Potter on his quest to find the Horcruxes; the source of the villain's immortality. In contrast to the former games based on the franchise this is a third person shooter. The levels portrait key moments from the movie. But of course Harry does not use real weapons; he relies on his magic wand to mow down the enemy hordes. He has different magic spells to his disposal; both offensive and defensive. The offensive spells are similar to regular weapon, e.g. expulso acts like a MG and stupor like a gun, and the defensive ones are used to turn enemies against each other or create cover. The latter can be useful because the game features a classical cover system where Harry can duck behind to regenerate his health. With him are his AI allies Hermione and Ron which fight on their own. New or upgraded spells are earned after level ups. In addition to the shooter sections there are first-person stealth missions in which Harry needs to avoid detection. For this purpose he uses a invisibility cloak which has only limited power - if it runs out Harry is out in the open. It is recharged by standing still. Between the main missions the player has to solve other quests in any order. Those have nothing to with the movie plot. The challenge mode is unconnected to the campaign and includes missions like killing as many foes as possible in a limited time.Free -
Harry Potter and the Half-Blood Prince (Win) [Support Topic]
Harry Potter and the Half-Blood Prince (Win) Harry Potter and the Half-Blood Prince is based on the movie of the same name. The player takes the role of Harry Potter who has to fight against Lord Voldemort and his minions. The game is not completely linear - between the chapters Harry can explore the school at his own leisure. If the player does not want to walk and search around, they have two ways to cut a corner: portraits, which are unlocked during the course of the game, can be used to teleport instantly to another place. Harry can also call a ghost which shows him the fastest way to the next mission. Exploration has mostly one goal: finding the 150 (more or less) hidden crests which unlock achievements and trophies. Because Harry lost his ability to jump and climb, he has to use spells to reach them. Mini Games The player will spend most of his time in three mini games: magic duels, brewing potions, and quidditch. The duels are used to learn new spells respectively improve the already known. Harry basically faces other magicians and uses his spells to defeat them, e.g. by paralyzing them or by parrying their spells. To perform a spell the player has to use his input device to recreate a certain movement. Quidditch is a reaction test. Harry's broom flies automatically and the player can only slightly move it to fly through rings or avoid obstacles. While brewing potions Harry faces a bowl, ingredients and a time limit. Now he simply needs to recreate the receipt by using the ingredients in the correct on the bowl. Sometimes he needs to heat up the bowl or stir the brew up with his input device. If he makes a mistake there is smoke which costs time. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/13/2023 Category Action View File
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Harry Potter and the Half-Blood Prince (Win)
- 1 download
Harry Potter and the Half-Blood Prince is based on the movie of the same name. The player takes the role of Harry Potter who has to fight against Lord Voldemort and his minions. The game is not completely linear - between the chapters Harry can explore the school at his own leisure. If the player does not want to walk and search around, they have two ways to cut a corner: portraits, which are unlocked during the course of the game, can be used to teleport instantly to another place. Harry can also call a ghost which shows him the fastest way to the next mission. Exploration has mostly one goal: finding the 150 (more or less) hidden crests which unlock achievements and trophies. Because Harry lost his ability to jump and climb, he has to use spells to reach them. Mini Games The player will spend most of his time in three mini games: magic duels, brewing potions, and quidditch. The duels are used to learn new spells respectively improve the already known. Harry basically faces other magicians and uses his spells to defeat them, e.g. by paralyzing them or by parrying their spells. To perform a spell the player has to use his input device to recreate a certain movement. Quidditch is a reaction test. Harry's broom flies automatically and the player can only slightly move it to fly through rings or avoid obstacles. While brewing potions Harry faces a bowl, ingredients and a time limit. Now he simply needs to recreate the receipt by using the ingredients in the correct on the bowl. Sometimes he needs to heat up the bowl or stir the brew up with his input device. If he makes a mistake there is smoke which costs time.Free -
Harry Potter and the Order of the Phoenix (Win) [Support Topic]
Harry Potter and the Order of the Phoenix (Win) Based off the fifth book and movie of the series, players take control of Harry Potter in this 3D adventure as he faces the dangers of his fifth year of Hogwarts, avoiding the malicious Professor Dolores Umbridge, builds Dumbledore's Army, and faces off with Voldemort himself as the prophecy continues to unfold. Players will navigate through the castle of Hogwarts and beyond, learning fifth year spells, solving multiple puzzles, avoiding traps, and even get a chance to play as the Weasley brothers, Sirius Black and Dumbledore himself. All versions are the same with the exception of the Wii. Players can use the Wiimote as Harry's wand to cast spells, allowing a new level of control never before possible in a Harry Potter game. Survive the year, learn new spells, and survive one of the darkest battles in Harry's life as he faces his first real battle against Voldemort, "He-Who-Must-Not-Be-Named"! File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/13/2023 Category Action View File
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Harry Potter and the Order of the Phoenix (Win)
- 1 download
Based off the fifth book and movie of the series, players take control of Harry Potter in this 3D adventure as he faces the dangers of his fifth year of Hogwarts, avoiding the malicious Professor Dolores Umbridge, builds Dumbledore's Army, and faces off with Voldemort himself as the prophecy continues to unfold. Players will navigate through the castle of Hogwarts and beyond, learning fifth year spells, solving multiple puzzles, avoiding traps, and even get a chance to play as the Weasley brothers, Sirius Black and Dumbledore himself. All versions are the same with the exception of the Wii. Players can use the Wiimote as Harry's wand to cast spells, allowing a new level of control never before possible in a Harry Potter game. Survive the year, learn new spells, and survive one of the darkest battles in Harry's life as he faces his first real battle against Voldemort, "He-Who-Must-Not-Be-Named"!Free -
Harry Potter and the Goblet of Fire (Win) [Support Topic]
Harry Potter and the Goblet of Fire (Win) Harry Potter and the Goblet of Fire is an action-adventure game that follows the story of the fourth movie and book of the same name. In addition to the usual challenges and dangers that Harry, Ron, and Hermione need to face, the Triwizard Tournament will be held at Hogwarts and mysteriously Harry is in the tournament! One to three players control Harry, Ron, and Hermione (the computer controls the remaining characters for one and two-player games). Played with a third-person view, you will need to complete numerous game levels which feature a variety of action and puzzle-solving as well as completing the three tasks in the Triwizard Tournament and facing Lord Voldemort. Each character has magic spells that can be used to help out, and additional spells can be learned as you make your way through the game. Occasionally all three characters will need to work together to complete a task, such as moving a particularly large object or defeating a tough opponent. During the game you will come across Bertie Bott's Every-Flavor Beans; collecting these can help out by restoring stamina or magic powers. Additionally, at the end of each level, the Beans can be used to purchase collector cards; these are used to increase a character's abilities. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/13/2023 Category Action View File
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Harry Potter and the Goblet of Fire (Win)
- 3 downloads
Harry Potter and the Goblet of Fire is an action-adventure game that follows the story of the fourth movie and book of the same name. In addition to the usual challenges and dangers that Harry, Ron, and Hermione need to face, the Triwizard Tournament will be held at Hogwarts and mysteriously Harry is in the tournament! One to three players control Harry, Ron, and Hermione (the computer controls the remaining characters for one and two-player games). Played with a third-person view, you will need to complete numerous game levels which feature a variety of action and puzzle-solving as well as completing the three tasks in the Triwizard Tournament and facing Lord Voldemort. Each character has magic spells that can be used to help out, and additional spells can be learned as you make your way through the game. Occasionally all three characters will need to work together to complete a task, such as moving a particularly large object or defeating a tough opponent. During the game you will come across Bertie Bott's Every-Flavor Beans; collecting these can help out by restoring stamina or magic powers. Additionally, at the end of each level, the Beans can be used to purchase collector cards; these are used to increase a character's abilities.Free -
Harry Potter and the Prisoner of Azkaban (Win) [Support Topic]
Harry Potter and the Prisoner of Azkaban (Win) The PC game based on the third Harry Potter story is, like its counterpart on consoles, a three-dimensional action adventure, but with entirely different challenges and levels. The player controls both Harry as well as his friends Ron and Hermione, while casting spells, solving puzzles and fighting enemies. Each of the three has one unique spell: Harry can freeze things, Hermione can transform statues into living creatures which can reach areas she can't, and Ron can pull himself over chasms or pull things toward him. When the three (or sometimes only two) of them are together, the one best suited for the task at hand is automatically selected. If the power of several spells is required for a certain task, the other characters (AI-controlled) join in the casting. Spellcasting is context-sensitive - the correct spell is selected according to the object targeted. When not engaged in a specific mission, the castle of Hogwarts can be freely explored. Many secrets and smaller tasks await. Scattered all around Hogwarts, usually in hidden areas, are Every Flavour Beans, Pumpkin Pasties and Cauldron Cakes, which function as a sort of currency. They can be traded for Collectors Cards, passwords for portraits that lead to more secret areas, and power-ups. To finish the game, not only must the main missions be completed, but several side tasks as well. All 80 Collectors Cards must be found, all portrait passwords acquired and several mini-games completed. These include battles against pixies and a magically animated book, and a hippogriff flying course. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/13/2023 Category Action View File
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Harry Potter and the Prisoner of Azkaban (Win)
- 2 downloads
The PC game based on the third Harry Potter story is, like its counterpart on consoles, a three-dimensional action adventure, but with entirely different challenges and levels. The player controls both Harry as well as his friends Ron and Hermione, while casting spells, solving puzzles and fighting enemies. Each of the three has one unique spell: Harry can freeze things, Hermione can transform statues into living creatures which can reach areas she can't, and Ron can pull himself over chasms or pull things toward him. When the three (or sometimes only two) of them are together, the one best suited for the task at hand is automatically selected. If the power of several spells is required for a certain task, the other characters (AI-controlled) join in the casting. Spellcasting is context-sensitive - the correct spell is selected according to the object targeted. When not engaged in a specific mission, the castle of Hogwarts can be freely explored. Many secrets and smaller tasks await. Scattered all around Hogwarts, usually in hidden areas, are Every Flavour Beans, Pumpkin Pasties and Cauldron Cakes, which function as a sort of currency. They can be traded for Collectors Cards, passwords for portraits that lead to more secret areas, and power-ups. To finish the game, not only must the main missions be completed, but several side tasks as well. All 80 Collectors Cards must be found, all portrait passwords acquired and several mini-games completed. These include battles against pixies and a magically animated book, and a hippogriff flying course.Free -
Harry Potter: Quidditch World Cup (Win) [Support Topic]
Harry Potter: Quidditch World Cup (Win) Spread across books, films and videogames, there is no denying the power or popularity of the Harry Potter franchise. Young and old, and on both sides of the Atlantic, the fictional young wizard has fans galore. Other characters in Harry's world have garnered interest, of course, but the one thing that's nearly as popular as the boy wonder isn't a character at all, rather an event: Quidditch! After reading about it, seeing it played on the big screen and then getting a brief taste of it in the videogames, Potter fans clamoured for more and sports behemoth EA responded with Harry Potter: Quidditch World Cup. Although the game is being produced on the EA Games label (apparently EA Sports only does real world stuff), the developers have borrowed from the wealth of sports titles in EA's library in order to ensure solid play mechanics. One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play. The game of Quidditch is played on a standard rectangular field, much like a game of football, only no one ever touches the field itself - instead of running, all the players fly above the field on magical broomsticks. While this allows for some impressive maneuvers in the films and the game's cinema sequences, players will not be able to utilize 3D space; everything's instead kept on a 2D plane. This results in a little less depth of play, but it doesn't really hamper the game because the learning curve is much less severe. Seven players make up each team, with positions such as Chaser, Beater and Keeper. For the majority of play, the object is to score points by throwing a ball through one of three goals on your opponent's side of the field. You have the use of standard moves, such as passing, as well as special moves that can be earned by executing combo shots. Special moves are played by pressing a hotkey at the correct time. Throughout the match, a two-part meter at the top of the screen is closing in towards the center - once closed, the game switches from the main field of play to the final race for the Golden Snitch. The Golden Snitch is worth 150 points, so this segment can easily determine the outcome of the entire match. Catching the snitch plays much like a high speed racing game as players are forced to maneuver their broom on the snitch's narrow trail. Stay on the trail and get a speed boost, slide off and you will slow down drastically giving your opponent a chance to race ahead. A limited turbo meter can be used strategically to close ranks if you are behind. Because Quidditch has no basis in reality, the game offers an intelligently designed training mode to ease players into the game. You will start out at Hogwart's by learning a few lessons and then playing against another house. Master a few more lessons and a second house becomes available and so on. Special moves are limited at Hogwart's and the AI is automatically set to a very low level making it easy for the player. In many ways, playing at Hogwart's is the Quidditch equivalent of Little League play, master it and you can move on to the big leagues - the World Cup. World Cup play centers around country-based teams, so Harry and friends are relegated to the sidelines, however, the quality of play ratchets up quite a few notches. Whereas the competition at Hogwart's was something of a pushover, in the World Cup matches, the computer will play to win. Special moves are also fully available in this mode of play. Team names may not be very inventive (they are named after their respective countries after all) but they are balanced. For this version of the game, there are minor differences in how the teams play, but no distinct strong or weak points. Hopefully those differences will become a bit more pronounced in future releases. Also, there is no option for a custom team. We've become used to seeing that feature in sports games and its absence was notable. Adding a little bit of depth to the single-player experience are the unlockable card options. Each collectible card is given to the player when certain challenges are met. The cards then grant access to arenas, special moves and other items. When fully unlocked, the game allows players to experience "Queerditch." Poorly named (we pity the one at EA who has to answer customer complaints), but fun to play, Queerditch is the precursor to Quidditch according to Potter lore. Multiplayer is limited to two players on a single console, with no online or four-player options. Playing multiplayer is similar to the single-player mode, with the exception of a real live opponent. Because of Quidditch's low learning curve, it is very easy for a new player to jump into the game and start having fun quickly. While we were a bit skeptical when EA first mentioned the game, Quidditch World Cup is surprisingly fun with an appeal that reaches past the core Harry Potter fans. Even if you've never cracked open a Potter book or sat down in the cinema to watch one of the films, there is still plenty to like in the game. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/13/2023 Category Sports View File
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Harry Potter: Quidditch World Cup (Win)
- 2 downloads
Spread across books, films and videogames, there is no denying the power or popularity of the Harry Potter franchise. Young and old, and on both sides of the Atlantic, the fictional young wizard has fans galore. Other characters in Harry's world have garnered interest, of course, but the one thing that's nearly as popular as the boy wonder isn't a character at all, rather an event: Quidditch! After reading about it, seeing it played on the big screen and then getting a brief taste of it in the videogames, Potter fans clamoured for more and sports behemoth EA responded with Harry Potter: Quidditch World Cup. Although the game is being produced on the EA Games label (apparently EA Sports only does real world stuff), the developers have borrowed from the wealth of sports titles in EA's library in order to ensure solid play mechanics. One part hockey, one part soccer and one part pure fantasy, Quidditch World Cup may not have the draw or the depth of Madden, but it is still plenty of fun to play. The game of Quidditch is played on a standard rectangular field, much like a game of football, only no one ever touches the field itself - instead of running, all the players fly above the field on magical broomsticks. While this allows for some impressive maneuvers in the films and the game's cinema sequences, players will not be able to utilize 3D space; everything's instead kept on a 2D plane. This results in a little less depth of play, but it doesn't really hamper the game because the learning curve is much less severe. Seven players make up each team, with positions such as Chaser, Beater and Keeper. For the majority of play, the object is to score points by throwing a ball through one of three goals on your opponent's side of the field. You have the use of standard moves, such as passing, as well as special moves that can be earned by executing combo shots. Special moves are played by pressing a hotkey at the correct time. Throughout the match, a two-part meter at the top of the screen is closing in towards the center - once closed, the game switches from the main field of play to the final race for the Golden Snitch. The Golden Snitch is worth 150 points, so this segment can easily determine the outcome of the entire match. Catching the snitch plays much like a high speed racing game as players are forced to maneuver their broom on the snitch's narrow trail. Stay on the trail and get a speed boost, slide off and you will slow down drastically giving your opponent a chance to race ahead. A limited turbo meter can be used strategically to close ranks if you are behind. Because Quidditch has no basis in reality, the game offers an intelligently designed training mode to ease players into the game. You will start out at Hogwart's by learning a few lessons and then playing against another house. Master a few more lessons and a second house becomes available and so on. Special moves are limited at Hogwart's and the AI is automatically set to a very low level making it easy for the player. In many ways, playing at Hogwart's is the Quidditch equivalent of Little League play, master it and you can move on to the big leagues - the World Cup. World Cup play centers around country-based teams, so Harry and friends are relegated to the sidelines, however, the quality of play ratchets up quite a few notches. Whereas the competition at Hogwart's was something of a pushover, in the World Cup matches, the computer will play to win. Special moves are also fully available in this mode of play. Team names may not be very inventive (they are named after their respective countries after all) but they are balanced. For this version of the game, there are minor differences in how the teams play, but no distinct strong or weak points. Hopefully those differences will become a bit more pronounced in future releases. Also, there is no option for a custom team. We've become used to seeing that feature in sports games and its absence was notable. Adding a little bit of depth to the single-player experience are the unlockable card options. Each collectible card is given to the player when certain challenges are met. The cards then grant access to arenas, special moves and other items. When fully unlocked, the game allows players to experience "Queerditch." Poorly named (we pity the one at EA who has to answer customer complaints), but fun to play, Queerditch is the precursor to Quidditch according to Potter lore. Multiplayer is limited to two players on a single console, with no online or four-player options. Playing multiplayer is similar to the single-player mode, with the exception of a real live opponent. Because of Quidditch's low learning curve, it is very easy for a new player to jump into the game and start having fun quickly. While we were a bit skeptical when EA first mentioned the game, Quidditch World Cup is surprisingly fun with an appeal that reaches past the core Harry Potter fans. Even if you've never cracked open a Potter book or sat down in the cinema to watch one of the films, there is still plenty to like in the game.Free -
Harry Potter and the Chamber of Secrets (Win) [Support Topic]
Harry Potter and the Chamber of Secrets (Win) In this Harry Potter game, join him during his second term at Hogwarts School of Witchcraft and Wizardry. A dark plot against his "Mudblood" classmates has Harry befuddled as more and more students are strangely petrified. Harry must learn new spells and cast them without mistake to uncover the secrets and solve the mysteries. In the PC version, the 3D environments are "free-roaming" as players actually become Harry Potter and learn more about his world and personality. Conversations with the various characters and keen observation as you explore are crucial to solving the game. Interact with familiar characters from the movie: Ron, Hermoine and, of course, Gilderoy Lockhart. Additionally, there are multiple mini-games and side quests. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/12/2023 Category Action View File
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Harry Potter and the Chamber of Secrets (Win)
- 4 downloads
In this Harry Potter game, join him during his second term at Hogwarts School of Witchcraft and Wizardry. A dark plot against his "Mudblood" classmates has Harry befuddled as more and more students are strangely petrified. Harry must learn new spells and cast them without mistake to uncover the secrets and solve the mysteries. In the PC version, the 3D environments are "free-roaming" as players actually become Harry Potter and learn more about his world and personality. Conversations with the various characters and keen observation as you explore are crucial to solving the game. Interact with familiar characters from the movie: Ron, Hermoine and, of course, Gilderoy Lockhart. Additionally, there are multiple mini-games and side quests.Free -
Harry Potter and the Sorcerer's Stone (Win) [Support Topic]
Harry Potter and the Sorcerer's Stone (Win) For the first time since the 1970s, there has arisen a marketing force terrifying enough in its inertia to rock the house of LucasArts to its core. Yes indeed, Harry Potter has arrived, and backed by the omnipotent J.K.Rowling has burst on to the gaming market with the force of... well, a million eager children's piggy banks. And that's not even beginning to mention the countless hordes of adults who either pretend to read it to be with their kids, or just admit that they're damn good books. The game versions of the best-selling novels certainly have a lot to live up to, not least since they're game adaptations of film adaptations of books - not a genre that has the best pedigree. This hasn't stopped them rocketing into the number one slot in the all-format charts in the UK, and in fact, it's not even a matter of concern, because the PC version at least is really very good indeed. The title loosely follows the plot of the film; and when we say loosely, we really mean it, as the best you get is a brief plot reminder to keep you rolling along. Those who haven't either read the books or seen the film are going to be mightily confused. Our best advice is to settle down and read the lot - we promise you won't regret it. You start with your lessons at Hogwarts school for witches and wizards before rocketing straight to the end of the story with a quick stop-off for dragon rescuing in the middle. The roller-coaster nature of the game's plot development is a bit of a pity, since it's really excellent entertainment, but essentially leads to a rather short game. You begin with your first lessons during which you learn a number of useful spells by tracing your mouse over a shape onscreen - the more accurate you are, the more points go to your schoolhouse, Gryffindor. The house-points are totalled up on your options screen; nice teachers give them for success, and according to tradition, nasty professor Snape takes them away in a desultory fashion. Once the spell is learnt, you can use it in the game. Each class contains a challenge that you as Harry are sent on. You're only able to succeed if you use your spells correctly, which is simpler than it might sound. Taking up the spellcasting stance with the press of a button, you can direct your wand to the objects around you. If it's 'spellable', then the spell icon shows up and you can cast upon it. This will either open the pathway, gain you some Bertie Bott's Every Flavor Beans, a collectable Wizard Card, one of the challenge stars needed to complete the task or give you a chocolate frog to restore your health. If you manage to find 24 of the cards, and 250 of the beans through unlocking secret areas, you unlock a special secret wizard card. We'd give you more info but we missed the secret area in the Quidditch lesson - bah! This brings us neatly to the flying broomstick game. Starting with a quick lesson with Zoe Wannamaker (or rather, her digital equivalent), you're quickly spotted as a star Quidditch player, and promoted to the house team! Through this convenient plot device, you're propelled into an all-star match against the other houses. As the seeker, your task is to zoom around the pitch and pick up the snitch, a tiny golden ball with wings, to clinch the match. In fact, it's probably the trickiest part of the game, and certainly the most fun, which is why the title includes a separate Quidditch league where the enlightened player can zoom and swoop to their heart's content to build their way up the league. You can even have private tuition with the Quidditch teacher to improve your lacking broomstick skills. Control has been simplified to appeal to all ages, but this leaves you feeling a little bit clumsy. You can move back and forwards, turn left and right, jump, and use a spell, with the mouse being indicated as the sensible way to look around. However mouse control is incredibly awkward, so we ended up moving around with the arrow keys - the lack of a strafe only causing occasional annoyance. Much of the game is platform-style, not dissimilar to a certain Ms Croft's escapades. The way Harry grabs the edge of blocks and bookcases and hauls himself up with a grunt is a dead ringer for the anatomically impossible heroine. What's a bit silly is that the game includes the ability to enable an 'autojump' function. Yes, that's just what it sounds like - we heartily recommend people leave it off since it not only takes away any difficulty from the platform sections, but also reduces the fun quota to near zero. The game has its fair share of puzzles, although they're not overly taxing, being aimed at an age group with a large span of years. They're made with style, however, as is much of the game itself. Graphically, it's a feast for the eyes, with convincing representations of the film's heroes, heroines, villains and bit-parts all reproduced. Hogwarts itself looks wonderful, just the sort of place to make kids and adults alike wish that they'd been the ones who'd been picked for wizard school. Likewise, the voices are excellently done. Mimicking the film's cast to perfection, the game is truly immersive - sadly this just heightens the disappointment when you reach the game's ending so quickly. For a film conversion, Harry Potter and the Philosopher's Stone manages, thankfully, to live up to the hype. It's an excellent title for kids of all ages (yes, even the grown up ones), with a fantastic mixture of gaming genres contained within. Alas, a slightly ropy control system, and disappointing length let us down on what is otherwise a truly enjoyable experience. File Information Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] Submitted 02/12/2023 Category Action View File
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Harry Potter and the Sorcerer's Stone (Win)
- 4 downloads
For the first time since the 1970s, there has arisen a marketing force terrifying enough in its inertia to rock the house of LucasArts to its core. Yes indeed, Harry Potter has arrived, and backed by the omnipotent J.K.Rowling has burst on to the gaming market with the force of... well, a million eager children's piggy banks. And that's not even beginning to mention the countless hordes of adults who either pretend to read it to be with their kids, or just admit that they're damn good books. The game versions of the best-selling novels certainly have a lot to live up to, not least since they're game adaptations of film adaptations of books - not a genre that has the best pedigree. This hasn't stopped them rocketing into the number one slot in the all-format charts in the UK, and in fact, it's not even a matter of concern, because the PC version at least is really very good indeed. The title loosely follows the plot of the film; and when we say loosely, we really mean it, as the best you get is a brief plot reminder to keep you rolling along. Those who haven't either read the books or seen the film are going to be mightily confused. Our best advice is to settle down and read the lot - we promise you won't regret it. You start with your lessons at Hogwarts school for witches and wizards before rocketing straight to the end of the story with a quick stop-off for dragon rescuing in the middle. The roller-coaster nature of the game's plot development is a bit of a pity, since it's really excellent entertainment, but essentially leads to a rather short game. You begin with your first lessons during which you learn a number of useful spells by tracing your mouse over a shape onscreen - the more accurate you are, the more points go to your schoolhouse, Gryffindor. The house-points are totalled up on your options screen; nice teachers give them for success, and according to tradition, nasty professor Snape takes them away in a desultory fashion. Once the spell is learnt, you can use it in the game. Each class contains a challenge that you as Harry are sent on. You're only able to succeed if you use your spells correctly, which is simpler than it might sound. Taking up the spellcasting stance with the press of a button, you can direct your wand to the objects around you. If it's 'spellable', then the spell icon shows up and you can cast upon it. This will either open the pathway, gain you some Bertie Bott's Every Flavor Beans, a collectable Wizard Card, one of the challenge stars needed to complete the task or give you a chocolate frog to restore your health. If you manage to find 24 of the cards, and 250 of the beans through unlocking secret areas, you unlock a special secret wizard card. We'd give you more info but we missed the secret area in the Quidditch lesson - bah! This brings us neatly to the flying broomstick game. Starting with a quick lesson with Zoe Wannamaker (or rather, her digital equivalent), you're quickly spotted as a star Quidditch player, and promoted to the house team! Through this convenient plot device, you're propelled into an all-star match against the other houses. As the seeker, your task is to zoom around the pitch and pick up the snitch, a tiny golden ball with wings, to clinch the match. In fact, it's probably the trickiest part of the game, and certainly the most fun, which is why the title includes a separate Quidditch league where the enlightened player can zoom and swoop to their heart's content to build their way up the league. You can even have private tuition with the Quidditch teacher to improve your lacking broomstick skills. Control has been simplified to appeal to all ages, but this leaves you feeling a little bit clumsy. You can move back and forwards, turn left and right, jump, and use a spell, with the mouse being indicated as the sensible way to look around. However mouse control is incredibly awkward, so we ended up moving around with the arrow keys - the lack of a strafe only causing occasional annoyance. Much of the game is platform-style, not dissimilar to a certain Ms Croft's escapades. The way Harry grabs the edge of blocks and bookcases and hauls himself up with a grunt is a dead ringer for the anatomically impossible heroine. What's a bit silly is that the game includes the ability to enable an 'autojump' function. Yes, that's just what it sounds like - we heartily recommend people leave it off since it not only takes away any difficulty from the platform sections, but also reduces the fun quota to near zero. The game has its fair share of puzzles, although they're not overly taxing, being aimed at an age group with a large span of years. They're made with style, however, as is much of the game itself. Graphically, it's a feast for the eyes, with convincing representations of the film's heroes, heroines, villains and bit-parts all reproduced. Hogwarts itself looks wonderful, just the sort of place to make kids and adults alike wish that they'd been the ones who'd been picked for wizard school. Likewise, the voices are excellently done. Mimicking the film's cast to perfection, the game is truly immersive - sadly this just heightens the disappointment when you reach the game's ending so quickly. For a film conversion, Harry Potter and the Philosopher's Stone manages, thankfully, to live up to the hype. It's an excellent title for kids of all ages (yes, even the grown up ones), with a fantastic mixture of gaming genres contained within. Alas, a slightly ropy control system, and disappointing length let us down on what is otherwise a truly enjoyable experience.Free -
Cheat Happens - Aurora Game Trainer
Cheat Happens - Aurora Game Trainer View File We all game at some point. All of us who game have had an experience where we wanted the ability to bypass, work through, automate or circumvent certain monotonous aspects of gameplay. (Can I get a 'hell yeah' from any players that have had to 'fish' for days?) Aurora is built just for such a task. Aurora is designed to be a single interface to thousands of game trainers in the Cheats Happen library. Game trainers programs are designed to precisely modify the memory of a computer game on the fly, giving it the ability to alter the game behavior allowing the ability to manipulate the game itself. Because of this ability, trainers often throw off a false positive on your antivirus as a "generic," - so be prepared for that. Aurora is a portable app, meaning you download, unzip it where you want it and that it. No install needed; click the executable to go. It will run perfectly fine unzipped on a desktop or thumb drive. If you have the game listed, you can apply the Aurora set of trainers to that game to help you progress or have fun with that particular game in different ways. These changes vary from game to game but can include options like speed increases, god modes, stealth, teleporting, etc. Aurora supports, Epic, Steam, GamePass, and GOG. Aurora does not support any multiplayer games and never will. This is a moral choice by the company, which we wholeheartedly support. If you want to take some unintended shortcuts for your enjoyment, that's great, but in a multiplayer environment - that's evil. The free version of Aurora offers three games worth of free trainers each week. (Look in the bottom center for the titles) These three selections of top games will come with 100% of the functions available for those games. It is helpful to have a Steam, Epic Games Store, or Xbox Game Pass account for these to get playing quickly. The rest of the games listed will have some trainers available to test - but you will need to purchase the product to access all the features. The price ranges from $9.95 per month to a full lifetime license for a one-time payment of $84.95. Further, the free version does not require you to register an account. You can use it as a "guest," but registering is helpful if you wish to customize or eventually buy the program. Submitter SirMadsen Submitted 02/12/2023 Category Utilities
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Cheat Happens - Aurora Game Trainer
- 8 downloads
- Version 1.6.2
We all game at some point. All of us who game have had an experience where we wanted the ability to bypass, work through, automate or circumvent certain monotonous aspects of gameplay. (Can I get a 'hell yeah' from any players that have had to 'fish' for days?) Aurora is built just for such a task. Aurora is designed to be a single interface to thousands of game trainers in the Cheats Happen library. Game trainers programs are designed to precisely modify the memory of a computer game on the fly, giving it the ability to alter the game behavior allowing the ability to manipulate the game itself. Because of this ability, trainers often throw off a false positive on your antivirus as a "generic," - so be prepared for that. Aurora is a portable app, meaning you download, unzip it where you want it and that it. No install needed; click the executable to go. It will run perfectly fine unzipped on a desktop or thumb drive. If you have the game listed, you can apply the Aurora set of trainers to that game to help you progress or have fun with that particular game in different ways. These changes vary from game to game but can include options like speed increases, god modes, stealth, teleporting, etc. Aurora supports, Epic, Steam, GamePass, and GOG. Aurora does not support any multiplayer games and never will. This is a moral choice by the company, which we wholeheartedly support. If you want to take some unintended shortcuts for your enjoyment, that's great, but in a multiplayer environment - that's evil. The free version of Aurora offers three games worth of free trainers each week. (Look in the bottom center for the titles) These three selections of top games will come with 100% of the functions available for those games. It is helpful to have a Steam, Epic Games Store, or Xbox Game Pass account for these to get playing quickly. The rest of the games listed will have some trainers available to test - but you will need to purchase the product to access all the features. The price ranges from $9.95 per month to a full lifetime license for a one-time payment of $84.95. Further, the free version does not require you to register an account. You can use it as a "guest," but registering is helpful if you wish to customize or eventually buy the program.Free -
Auto Fish
Auto Fish View File Autofish is simply a fishing bot for World of Warcraft servers. Many games, like, World of Warcraft, have developed extremely boring ways of keeping a player online and busy - like fishing. You can use AutoFish to do that for you while you go do something in IRL. Just kidding, who does stuff in IRL anymore? 🙂 The program is pretty straightforward and offers a number of settings to maximize your fishing time and try to avoid detection like; human mode, random sleep, increasing movements, etc. Using Auto Fish for World of WarCraft. If possible, you should use the default UI and scale with no add-ons. First, launch the game and switch to DirectX11. If you are using a whitelist, turn off AutoLoot and turn on the Open Loot Window at Mouse. Assign your fishing and lure keys, add them to the AutoFish app, equip your fishing pole and find a nice place to fish. Avoid the red areas. AutoFish will check for red areas before starting - if you need to, increase the threshold. Don't use your keyboard or mouse while AutoFish is in use, you simply hit the space bar to stop the bot. Submitter SirMadsen Submitted 02/12/2023 Category Addons
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Auto Fish
- 3 downloads
- Version 1.14.6
Autofish is simply a fishing bot for World of Warcraft servers. Many games, like, World of Warcraft, have developed extremely boring ways of keeping a player online and busy - like fishing. You can use AutoFish to do that for you while you go do something in IRL. Just kidding, who does stuff in IRL anymore? 🙂 The program is pretty straightforward and offers a number of settings to maximize your fishing time and try to avoid detection like; human mode, random sleep, increasing movements, etc. Using Auto Fish for World of WarCraft. If possible, you should use the default UI and scale with no add-ons. First, launch the game and switch to DirectX11. If you are using a whitelist, turn off AutoLoot and turn on the Open Loot Window at Mouse. Assign your fishing and lure keys, add them to the AutoFish app, equip your fishing pole and find a nice place to fish. Avoid the red areas. AutoFish will check for red areas before starting - if you need to, increase the threshold. Don't use your keyboard or mouse while AutoFish is in use, you simply hit the space bar to stop the bot.Free -
Dying Light 2 All Safe Codes
The codes for all the Safes in Dying Light 2 are provided below: Safe #1 Nightrunner’s Hideout Safe Code = 1-0-1 Safe #2 Crocodile Flats Safe Code = 11-11-19 Safe #3 St. Joseph Medical Center Safe Code = 9-7-3 Safe #4 Side Quest Book Club X Safe Code = 21-12-55 Safe #5 Bazaar Tower Safe Code = 11-11-11 Safe #6 Horseshoe Water Tower Safe Code = 14-9-2: Safe #7 House Safe Code = 22-67-66 Safe #8 Bridge Camp Safe Code = 74-17-76 Safe #9 Thugs: Bandit Camp Safe Code = 3-1-3 Safe #10 Dam Hideout Safe Code = 9-6-6 Safe #11 VNC Tower Safe Code = 6-6-6 Safe #12 Garrison Electrical Station Safe Code = 3-1-4 Safe #13 Little Boy Safe Code = 10-28-64 Safe #14 Wharf Water Tower Safe Code = 3-21-57 Safe #15 The Wharf Park Safe Code = 10-10-10 Safe #16 Church of Saint Thomas The Apostle Safe Code = 4-4-4 Safe #17 Dark Hollow Safe Code = 9-8-7 Safe #18 Container Safe Code = 85-19-45 Safe #19 Restaurant Safe Code = 4-5-9 Here are all the Safes locations in Dying Light 2: Safe #1 Location: Nightrunner’s Hideout Safe is located east of Houndfield, Old Viledor. Safe #2 Location: The Crocodile Flats Safe is found in the middle of Houndfield, Old Viledor. Safe #3 Location: You will find the St. Joseph Medical Center Safe on the northeast side of Houndfield, Old Viledor. Safe #4 Location: To find the Book Club X Safe, do the Book Club X Side Quest. Safe #5 Location: Bazaar Tower Safe is exactly in the center of Trinity, Old Viledor. Safe #6 Location: The Horseshoe Water Tower Safe is located in the Safe #7 Location: You will locate the House Safe on the southern edge of Quarry End, Old Villedor. Safe #8 Location: Bridge Camp Safe is on the border of The Wharf and Downtown, Central Loop. Safe #9 Location: The Thugs: Bandit Camp Safe is at the Thugs on the northeast part of Downtown, Central Loop. Safe #10 Location: To find the Dam Hideout Safe, look on the western outskirts of Garrison, Central Loop. Safe #11 Location: You will find the VNC Tower Safe in the middle of Garrison, Central Loop. Safe #12 Location: Garrison Electrical Station Safe is on the southern part of Garrison, Central Loop. Safe #13 Location: The location of the Little Boy Safe is on the western side of New Dawn Park, Central Loop. Safe #14 Location: The Wharf Water Tower Safe is on the northeast part of Muddy Grounds, Central Loop. Safe #15 Location: To find The Wharf Park Safe, look on the border of The Wharf and Muddy Ground, Central Loop. Safe #16 Location: Church of Saint Thomas The Apostle Safe is east of Saint Paul Island, Central Loop. Safe #17 Location: The Dark Hollow Safe is at the southern edge of Saint Paul Island, Central Loop. Safe #18 Location: You find the location of the Container Safe in the southeast part of Saint Paul Island, Central Loop. Safe #19 Location: The Restaurant Safe is in the west center of New Found Lost Island, Central Loop.
- Dying Light 2 Trainer
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Dead Island 2 shows off its impressive gore system
____________________ Dead Island 2 has been delayed time and time again, but the latest footage from the game has looked really good. In the latest video, two developers from Dambuster Studios talk about the FLESH system, which enables procedural damage to the zombies we attack in the game. In short, this means that the zombies have clothes, skin, fat, muscles, bones and internal organs that are exposed and torn apart in a realistic way depending on the weapon we attack with and how we actually hit. Not only does it result in a visually stunning system, but it also makes things easier for the developers, as they don't have to individually model what the damage looks like for all the different zombies and all the different weapons. Dead Island 2 is released (hopefully) April 28 for PC, Playstation 4/5, Xbox One and Xbox Series X/S.
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DC universe to use same actors for games and movies - criticized by former Batman Arkham developers
James Gunn is the relatively new CEO (along with Peter Safran) of DC Studios. He has previously said that future DC games will be part of the same DC universe as upcoming movies and TV series. Now the plans are further fleshed out and in a presentation regarding the company's future (thanks, VGC) plans to use the same actors, regardless of the medium concerned, are confirmed. "DCU is connected in film, television, gaming, and animation. Characters are consistent, played by the same actors, and it works in one story. However, Gunn adds that "DC Elseworlds", where the movie Joker is included, for example, is not included in this. We don't yet know which game will be included in DC's rebooted universe, but Suicide Squad: Kill The Justice League likely won't. The Rocksteady title will be released in May and is part of the Arkham universe. It probably counts, if we're going to follow DC logic, as part of DC Elseworlds. Speaking of Rocksteady: Del Walker, formerly Rocksteady and now Naughty Dog, tweeted (his account is now protected by some reason, source instead: Gamesradar) criticizing the fact that voice actors who have worked on characters for years are potentially out of work. He cited the example of Tara Strong, who played Harley Quinn in a series of Arkham games and animated Batman series. His tweets can thus no longer be read, but they are preserved: "These writers and voice actors do 100 versions of everything. They are in the booth doing 600 lines of dialogue just to end up with 20 of the best in the game. You think you're going to get Robert Pattinson to outwork a VA actor? And for a budget that makes sense? Good luck. (It should be added that Robert Pattinson's The Batman counts as a DC Elseworlds movie.) Walker says he "never intends to work on a DC game again" if the plans go through. Worth mentioning is, again, that his tweets are no longer public so exact position is somewhat vague. James Gunn walks through some of the plans in the video below.
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Dying Light 2 Update 1.9.0
It’s gonna be Legen-wait for it-dary! Gain new passive abilities and progress faster than ever before, even when you think you’ve reached the end. See what you’re capable of and take your game to the next level! *The Legend Levels feature may not work as expected with modded game content. Cross-gen for Xbox and PlayStation is here Ready to explore The City with your friends? With Cross-gen for Xbox & PlayStation, you can now team up with fellow Survivors on different generations of consoles! Team up and have fun! Ragdolls physics and AI Reaction improvements We’ve upgraded your experience to include the new, improved ragdoll animations, physics and AI reactions. Infected now behave more more realistically upon taking damage. Equip yourself with the best tools, and check out these enhancements yourself! New ragdoll code that more realistically applies the forces of the hits New ragdoll presets change the hit reactions of human-sized enemies Changed a number of animation-based hit reactions to ragdolls Changes to AI behavior around the ledges of buildings This feature will be developed further in the upcoming updates! Dynamic Competitions are back Looking for something new to spice up your online experience? Check out a classic feature from Dying Light — Dynamic Competitions! It will give you the thrill of tackling something unexpected! Highlights This update brings a number of major changes that will impact gameplay. Let’s take a look at some of the highlights in this update. Players can now experience more immersive and frightening audio during the night chases Cutscenes can be skipped by holding down the dedicated button. Hazmat Biters won’t explode instantly when hit with a weapon using fire or electric mods Players can now determine any amount of crafted items – not only one or all. Players can now instantly kill grabbing Biters with the Stab Skill upgrade Rare Trophies will now drop more often from Infected Newly added apparel — Pilgrim Outfit — granted at the beginning of the game. Ability to dodge when looking up Improved world textures — selected floors, walls, and surfaces Lowered Biter-grabbing frequency New 1-handed axe animations — and we’re not stopping with animations improvements there! Game Update On top of the changes in the first part of the update notes, we’ve implemented other fixes! Check them out in the full list below: Co-op Any player can now use the host’s Nightrunner Tools during a co-op session, regardless of personal progression in single player Added respawn ability — spawns 45 seconds after death near another player Markers of other players will display on the compass when at a distance greater than 50 meters Markers of other players will appear in the environment when at a distance of less than 50 meters Challenges should now end for all the players if one completes it Ropes will look natural and not warped when swinging Decreased neck sturdiness for lower-tier enemies — takedowns will work properly Changed UI placement of the information about the party Doors in X13 will open properly for the players in the co-op session Fixed issue with players respawn in X13 Fixed immunity exploit after repeatedly healing. No more god mode. Fixed jittering of the players’ model while in hiding/vents Improved UI regarding players in need of a revive The list of games found in the online menu will auto-refresh after a failed joining attempt Fixed rare issue with flashlight remaining turned on during Aiden’s flashbacks Fixed rare graphical issues with Military Containers opening and closing repeatedly Fixed TPP animations issue for players using baseball bats Bloody Ties —- fixed matchmaking issues despite owning said story DLC Bloody Ties — fixed issue of music not playing for all players in Rush and Carnage challenges Bloody Ties — players now don’t need to wait for other players in critical moments during timed sequences Bloody Ties — player looks more natural when unlocking the safes Bloody Ties — Rush challenges will end for everyone once the host finishes Bloody Ties — objectives for Spectacles now update properly in UI for all players in co-op Fixed TPP animation of attaching a power cable to the generator Improved co-op widgets of other players — including status icons (poisoned, burned, etc.) Player no longer loses the ability to attack from a turret after a triggered cutscene Let’s Waltz — rope replaced with monkey bar to prevent players from falling to death and blocking the quest’s progress Teleport to the host shortened from 10s to 3s Increased bleeding-out time from 20s to 40s — now you have extra time to help your fallen friends! The player healing his moving friend won’t get dragged down anymore — in other words, healing is stopped if the patient run away Veronika Quest — fixed issue of one invisible NPC for every player in the session Fixed rare occurrences of the host’s difficulty reverting to Normal when other players would leave the game When using the controller, reviving other players won’t unintentionally use up other consumables outside of the medkit selected in the item wheel Gameplay Addressed the issue of players being unable to craft lockpicks despite the free space Barb wires around Huntress camp will now inflict damage — beware! Crossbow now has finite ammo in Harper’s Elite Mission Kick attacks are now a little bit faster and more powerful Hurting friendly NPCs won’t count anymore toward “the King of the Hill” goal Technical The game will no longer use 3rd-party DRM protection PC only — Nvidia DLSS3 support. For the very best experience, you need a VRR monitor, and GPU scheduling turned on. There is a known issue where the in-game benchmark does not report the correct framerate when the DLSS Frame Generation is enabled. To see the correct framerate, please use industry-standard FPS reporting tools such as Frameview or CapframeX. We expect to resolve this issue in the next patch. PC only — addressed the issue of the darker picture on certain configurations after one of the last patches PC only — the Carnage Manica shield no longer displays twice when holding the scroll wheel on the mouse PS5 only — Bloody Ties will now load properly when launched from the Resume Activity tab “Heartbeat” sound won’t be audible anymore if the player muted all audio in the game’s settings Increased variation of ferns models in the city Background music for the “Cathedral” quest no longer audible everywhere upon tracking the quest Fixed graphical issue of fog or smoke appearing underwater Fixed graphical issues of buildings’ geometry showing dark gaps in the distance Fixed issue with menu background shaking due to in-game explosions Fixed rare instances of players falling through the elevator’s floor Improved quality of VFX/particle effects SFX are now audible for the weapon’s blast mod explosion Improved shooting animation for crossbows Fixed the issue of missing VO lines Fixed lack of combat music while fighting in GRE Anomalies Fixed rare instances of missing audio after previewing an outfit in the stash Fixed TPP animations for blocking with Cranage Manica while holding 2h weapon Fixes to distant NPCs occasionally stuck in their animation Improved lightning consistency in the game UV Flashlight — increased audio intensity when burning Biters Furniture and other assets moved in a few locations to mitigate clipping anomalies Increased rendering range for volumetric fog and lights Higher resolution for the sky Increased number of objects casting shadows Enhanced transition for LOD of trees General CPU, GPU, and DirectX 12 performance optimizations Improvements to memory usage and performance in longer play sessions PC only — the disappearance of the FSR 2.0 option on certain configurations has been addressed Fixes to True Nightrunner Achievement completion. Please note there may be a need to redo one of the Nightrunner Trials Improved LODs on the Highway leading to X13 UI Added a quest marker for “Portrait of a Hangover” Added an additional seventh health bar segment for healthy players with over 600 HP Added a tooltip to the map icon for the vendor at Carnage Hall Added a tooltip to the map icon for Severus at Carnage Hall The camouflage icon won’t be replaced anymore by other status icons Clarified quest objectives in “The Master” Fast Travel hint will now be properly added to the Hints Menu The order of icons for mod weapons is no longer different in different parts of UI The “Quest Update” text overlapping the health bar is fixed Improved loading times of Messages of the Day in the main menu Players can now easily swap accessories and Nightrunner tools in the Quick Slot
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Dying Light 2 celebrates one year by scrapping Denuvo
Just in time for the one-year anniversary on Thursday, Dying Light 2 has been updated. Version 1.9.0 has a long list of changes, and here are some of the goodies: The unpopular Denuvo copy protection has been removed from the PC version. Crossgen support, so PS4 and PS5 and Xbox One and Xbox Series can play together. But still no crossplay support (so that different platforms can play together). Support for Nvidia's upscaling technology DLSS 3 (PC only). Read the full changelog for the latest patch. The one-year anniversary is celebrated with a week full of challenges and rewards. Here is more information about what to expect.
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