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Good news for anyone who has Battlefield friends spread across multiple platforms: Dice plans to build and test cross-play for Battlefield 2042 so people on different platforms can play with and against each other. Unfortunately, this also means that the technical, closed alpha test will be postponed until later this summer. During this test, they will test the cross-play functionality, and a few thousand players will be invited to play against each other on PC, Xbox Series X / S and Playstation 5. However, they point out that this is a relatively limited and controlled testing, and not in line with the open beta test that will be held later. In the final version of the game, they aim for players on PC, Xbox Series X / S and Playstation 5 to be able to play together, and for players on Xbox One and Playstation 4 to be able to play together. If you only want to play with people on the same console, you can also opt out of cross-play. Together with the bots that are to be included in the game, it will not be overly difficult to find servers to connect to. In addition to cross-play, the game also support cross-progression, which means that everything you unlock in e.g. The Playstation 5 version of the game will be available when you log in to the PC version.
EA Play Live did not offer much new, but there was some talk about Battlefield 2042, including the new game mode that will be officially unveiled on July 22. We know we'll get to play on classic Battlefield maps, but Dice does not want to reveal more about the experience itself before the unveiling. Rumor has it that it will be called Battlefield Hub and that it will be remastered maps with classic vehicles and weapons, but which will be played with Battlefield 2042's Specialist system rather than previous game classes. The game mode is developed by Ripple Effect Studios, formerly known as Dice LA. Another new game mode is Hazard Zone. Oskar Gabrielson from Dice said that it is a group-based game mode that is not a classic battle royale, but something more modern. More information about Hazard Zone will be revealed this fall. Furthermore, they pointed out again that Battlefield 2042 is only a multiplayer experience and that they intend to expand the game after the release with the increasingly common seasonal concept. Gabrielson also talked a bit about the fact that he believes that cloud computing will make a big difference for future fps and, among other things, take care of things like AI, destruction and procedural content, so that even a console or computer can put its computing power on something else. We do not know whether it will be relevant for Battlefield 2042, but it would probably be cool with hyper realistic destruction that makes the previous games fade in comparison.