Well, just when we thought it was finally time, it wasn't time at all. Ubisoft's project Skull and Bones was supposed to be released on November 8, i.e. in just over a month, but now they have announced that this will not be the case. The game is instead postponed until March 9 next year.
On Twitter, they write that the game is actually already finished, but that they received some feedback from technical tests and their insider program, which convinced them that the game needs to be polished and balanced to deliver the best possible experience. More tests will be arranged in the insider program (which you can sign up for here), and they also promise that an open beta test will be organized in the near future.
Skull and Bones is a multiplayer game where the focus is on ship battles and to some extent exploration. However, we will not be able to go ashore wherever we want, but only at certain places.
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