Only guests see ads. Create a free account and/or log in for a complete ad-free experience.
Be Part of Our Community
Did you know, as a member you can create blogs, add downloads, share images and much more! Now isn't that worth a free account and ad-free experience? We think it is. Welcome in friend.
There are two ways to play the game: Instant Action and Full Simulation. In the first mode you don’t have to worry about things like finances, but you’re also limited to the number of items you get to place in the park. In Full Sim mode, your tasks include researching rides and ride upgrades, setting the ticket price (for the whole park only – rides are free to paying customers) and concession prices, and managing a staff of janitors, mechanics, security people, researchers, and entertainers.
Your staff needs direction in order to function with anything resembling efficiency. This means that every time you add to your park, you must hire new staff and set their patrols to cover the new area. Don’t even think about letting these palookas operate autonomously. In my first game, I didn’t set any patrol areas for my workers, and within minutes the park was filled with garbage, fouled bathrooms, and rampant criminal activity. Having to perform this ritual each time you expand the park makes the gameplay very formulaic and tedious.
File Information
Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Sim Theme Park
There are two ways to play the game: Instant Action and Full Simulation. In the first mode you don’t have to worry about things like finances, but you’re also limited to the number of items you get to place in the park. In Full Sim mode, your tasks include researching rides and ride upgrades, setting the ticket price (for the whole park only – rides are free to paying customers) and concession prices, and managing a staff of janitors, mechanics, security people, researchers, and entertainers.
Your staff needs direction in order to function with anything resembling efficiency. This means that every time you add to your park, you must hire new staff and set their patrols to cover the new area. Don’t even think about letting these palookas operate autonomously. In my first game, I didn’t set any patrol areas for my workers, and within minutes the park was filled with garbage, fouled bathrooms, and rampant criminal activity. Having to perform this ritual each time you expand the park makes the gameplay very formulaic and tedious.
File Information
Submitter [[Template core/front/global/userLink is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
Submitted 01/14/2022
Category Strategy
View File
☕ It's all good ❤️