Everything posted by SirMadsen
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Depictions of Hell (4).webp
From the album: Depictions of Hell; By Ai
© Mikael Madsen
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Depictions of Hell (3).webp
From the album: Depictions of Hell; By Ai
© Mikael Madsen
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Depictions of Hell (2).webp
From the album: Depictions of Hell; By Ai
© Mikael Madsen
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Depictions of Hell (1).webp
From the album: Depictions of Hell; By Ai
© Mikael Madsen
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The Day Before studio shuts down due to "Out of money"
Four days after The Day Before was released in early access, developer Fntastic has run out of money. And that's why they are shutting down the business, the studio announced via X (Twitter). Fntastic writes that there are no financial means to continue operations. The income received must go to "partners". You don't say anything if you intend to refund money to those who bought the game. As before, Fntastic says that it did not make any money from the players during development. But running out of money four days after the start of sales doesn't seem to help them wash away the scam stamp. Nor that until just over a month ago it was said that it would be released as version 1.0, and now turned out to be extremely unfinished and released as an early alpha. The future of The Day Before and the studio's previous games Propnight described as "unsure" but the servers will continue to function, they say. At the time of writing, the game is still available for purchase via Steam (no, you won't get a purchase link). It remains to be seen how long it lasts. Ever since The Day Before was presented it has been accused to be a scam or hoax. Early movies looked unreasonably good, thought skeptics, and others believed that content in the movies came from other games. Then it got into a name dispute, was delayed and removed from Steam. Last Friday it was released - and slaughtered by Steam players. That is, those who managed to get into the game servers, because despite all the controversies, the game was extremely popular. Which is surely fantastic for the game makers and their partners. Worse for the buyers who played too much to refund the game, however. As of writing there have since been public statements that anyone who wants can get a refund not matter play time.
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Multiplayer mod for Starfield shut down because "the game is so fucking bad"
Modder Cosideci is the creator behind the incredibly acclaimed Skyrim Together, which is a mod that enables multiplayer in The Elder Scrolls V: Skyrim. As soon as Starfield was released he immediately started working on a corresponding mod for it, but when around a week after release he actually sat down to play the game , he discovered something. This game is so fucking bad. I didn't realize it until after I actually started playing the Saber game a week after release. The game is boring and lacks identity, and the main appeal of Bethesda games, exploration in a vibrant and hand-crafted world, was completely gone. With that, he shuts down the development of Starfield Together, because he doesn't want to put his heart and soul into a mod for a "mediocre game like this". However, he will not scrap his work, but will make the source code available so that others can take over the project, if there is someone who wants to. On Reddit he clarifies that he may have exaggerated a bit in the post on Discord, but maintains that the game is incredibly mediocre and does not include what Bethesda do best - exploration based game mechanics. However, he says he likes the role-playing elements.
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Seamonster_15.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster
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Seamonster_14.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_13.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_12.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_11.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_10.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_9.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_8.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_7.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_6.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_5.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_4.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_3.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_2.webp
From the album: Seamonster
© Mikael Madsen
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Seamonster_1.webp
From the album: Seamonster
© Mikael Madsen
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"Florida Joker" wants Rockstar to pay him "a million or two"
The GTA VI trailer was released last week, a little earlier than planned even, and at the time of writing has nearly 140 million views on YouTube . But not everyone was completely satisfied with getting the first official look at almost part of Rockstar's hit franchise. Lawrence "Florida Joker" Sullivan is a man nicknamed for his Joker-inspired facial tattoos and (once upon a time) green-dyed hair, and now he's angry that a character in GTA VI possibly inspired by him and the "mug shot" which was taken after he was arrested. Shortly after the trailer release, he posted a video on Tiktok telling Rockstar that "We need to talk", but he doesn't seem to have been heard, and now he's released additional videos. In the latest he claims that Rockstar has stolen his life and that he wants "a million or two", so upwards of 20 million kroner. Lindsay Lohan tried a similar claim when she thought a blonde woman in GTA V's marketing was a copy of her, but lost in the end in the right. Someone who doesn't think Sullivan will get a kick out of Rockstar is Roger Clark, the voice of Arthur Morgan in Red Dead Redemption 2, and he instead urges Sullivan to take advantage of the attention he's received to build his brand.
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The Day Before failure, players are fleeing
It was heavily criticized in advance, but the question is whether The Day Before's worst time is now. Out of roughly 18,000 Steam reviews, 80 percent give the thumbs down for the early access release. Stupid AI, empty world and a bug fest are focal points of criticism. "Bad game, fun bugs", someone writes. "It turned out to be a real game. Wish in a way it wasn't like that", writes another. It should be said that this is (huge?)early access, but the large open world promised doesn't seem to be very large or open. Also, it wasn't that long ago that developer Fntastic changed from 1.0 to early access. They have removed several old teasers. Worse than the criticism (and a logical consequence) is that the players flee The Day Before. The peak of 38,104 at release gossips about many curious. The peak in the last 24 hours stands at 7,690 and at the time of writing, 2,642 is in. The trend is definitely pointing down, if we study the Steamdb curve. Upon release, an enthusiastic Fntastic posted: And maybe it's already out in the cold?
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Zelda.webp
From the album: If Game Characters Where Real
© Mikael Madsen