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Age of Empires III: The Warchiefs

Age of Empires III: The Warchiefs

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There are no major changes to the mechanics to Age of Empires III - players are still expected to gather resources, build armies and send them to attack opponents.[3] Instead, there are a number of new concepts introduced, whilst existing concepts have been expanded.

While the Aztecs have a home city, the Iroquois and Sioux have five members of the Tribal Council: the Chief, the War Leader, the Shaman, the Wise Woman, and the Messenger. They all offer different units, supports, and improvements. The tribal council is present in the game when a native civilization advances in age (replacing the politician system of the European civilizations); the player can select to promote a candidate to the Tribal Council and this confers a bonus on the player. The candidates offer higher bonuses at later ages. Typically the type of bonus remains the same (extra units, bonus resources) and new candidates become available at higher home city levels.

Other additions to the game include new minor native tribes: the expansion increases the original game's 12 tribes to 16. The Huron replaced the Iroquois, the Cheyenne replaced the Lakota (Sioux) and the Zapotec replaced the Aztec. Other new tribes include the Klamath, the Apache, the Navajo and the Mapuche.
Theme
  1. Construction
  2. Real-time
Release Year
2007
Developer
Ensemble Studios
Publisher
Microsoft Game Studios
Platform
  1. Windows
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Author
Elioz
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