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  1. Free
    Atrox is astonishingly similar to Blizzard Entertainment’s StarCraft. The gameplay, the graphics, units, buildings, even single animations are extremely close to the original.
    The game is a real-time strategy game where the player controls one of three races (Hominides, Inteliom, Kreators) and tries to destroy all the others on the map. To accomplish this task, he can build a base with many different buildings such as weapon factories, barracks, power plants and so on. He also has to gather resources to build all his stuff, in this game, he needs to get Quark and some liquid crystal.
    The game features three different campaigns (one for each race) as well as skirmish mode, network and online play (the latter using a server).
    6
  2. Free
    A realistic 3D Checkers game, featuring perhaps the most realistic 3D game board available in a computer checkers program. Tilt and rotate the board to play at any angle on this wonderful true 3D set. Try your hand at Classic American checkers, or one of two addition French Checker games which are played on a larger 10 x 10 board! A great program for the true Checkers lover.
    FEATURES
    3 games in one: American Checkers and 2 French variants Incredible 3D views Rotate board for different angle 1 and 2 player modes Different skill levels English/French language selection Digital sound effects and music Different graphical scenarios
    4
  3. Free
    This game tries very seriously not to be taken seriously, and succeeds through the inclusion of humorous diseases and even more hilarious treatments. Take, for example, The King Complex. As tragic folks taken over by the spirit of Elvis himself (who took a hiatus from the grocery store tabloids just to grace this game), only the fine-tuned skills of a psychiatrist will meet the needs of these patients. Or Slack Tongue, caused by the excessive discussion of soap operas. Only cure? Chop the tongue off with quick, efficient, and painful ease.
    At first, it'll take a little time to figure out the necessary steps to make each hospital run smoothly. After a couple hours, the mechanics of game play become autonomic, allowing gamers to adjust their focus to the actual needs at hand. There's no feature more welcome than the speed adjustment, set anywhere from a crawling speed to Dead before they're through the door mode. It's easy for the amount of decisions and tasks to overwhelm you in the blink of an eye. Being able to adjust the speed of the game brings welcome relief when it's most needed.
    11
  4. Free
    Designing your first amusement park isn’t actually that tough, but once things are up and running do the headaches begin. The key to your theme park’s success hangs on how happy your customers are. Sure, they’ll come to investigate when it opens, but if they don’t like it (if it’s too dirty, boring, lacking key facilities or if the rides look unsafe) then they won’t be coming back for a second visit. Even worse, they might convince their friends not to go. For this reason, you have to think everything from how much to charge for a hot dog to designing your rollercoaster.
    One of the other cool, more subtle features of the game is that the quality of people change depending on what kind of a park you’ve built. If your park is very safe and quiet, you’ll be seeing a lot of old folk wandering around. If it has a lot of dangerous and noisy rides then you’ll see younger thrill-seekers visiting. But typically the better way to go is to try to please as many people as possible – provide long, safe rides, have food and drinks nearby, and keep your park clean. Most of the fun of Theme Park is finding that balance that secures your park’s money-making future.
    11
  5. Free
    'Nam 1965-1975 is a strategy game set during the Vietnam war. The player takes the role of both the President of the United States and the commander-in-chief, and the goal of the game is to prevent the South of Vietnam to fall in the hands of the Vietcong, managing its military resources and preventing the public opinion to reject the war. As President, the player has to manage the military resources, and as Commander in chief they can take direct decisions on the terrain, such as tactics or engaging enemies.
    The game offers five different scenarios: Khe Sanh, Tet Offensive, 1975 offensive, Nixon and Johnson. The first three are some of the most decisive battles during the conflict, whereas choosing "Nixon" or "Johnson" changes the year (1964 or 1968) in which the player starts playing.
    1
  6. Free
    Batttle for Troy is a real-time strategy game that follows the story of the Trojan War as depicted in Homer's epic poems. The game allows the player to command either the alliance of Greek armies (led by the Spartans), or side with the Trojans. Each side has eight campaign missions and nine unit types to command. The Greek missions mainly involve offensive manoeuvres, while the Trojans are more concerned with defending the walls of their city. The primary resource in the game is gold, which can be acquired by destroying enemy units. Supernatural elements ("god spells") are present as well.
    1
  7. Free
    Dark Colony wasn’t breaking new grounds with its formulaic mechanics or hackneyed humans vs. aliens plot. These initial clues alone suggest a derivative, mediocre effort that's hardly worth playing. Surprisingly, though, the clues are misleading. While Dark Colony is indeed derivative, a little closer examination reveals enough differences from the standard RTS mold to set it apart as a passable gaming experience.
    Dark Colony's premise is simple: while terraforming Mars for colonization, humanity hits a roadblock in the form of bug-eyed, tabloid-style aliens. These aliens (called the Taar) are looking for a few good worlds to call their own, and don't want any pesky humans underfoot. The result, naturally, is full-scale war. While the futuristic setting of Dark Colony suggests a Command & Conquer clone, Dark Colony is modeled very closely on Warcraft II. Like Warcraft II, Dark Colony features a relatively small selection of combat units (only ten per side) for the player to build.
    Whether you choose to play the humans or the aliens, a commander appears in every campaign mission. This commander is the only unit that is transferred from one mission to the next. He gains experience as he racks up kills, and thereby increases both his rank and abilities. He can inspire nearby troops to make them fight better, and can occasionally call for reinforcements. When the commander is reduced to dangerously low health, he's beamed away to safety so you needn't worry about losing the mission just because your commander got killed.
    Some players will be disappointed with the relative lack of unit variety, both in terms of sheer numbers and in the fact that both sides units are mirror images of one another. This is a definite downside, but on the other hand, it allows the game to be balanced very finely. For better or worse, Dark Colony chooses to stick with Warcraft II's simple elegance and adds only a few legitimate innovations. The formula stays largely intact, save for a radical change of scenery and a few welcome improvements.
     
    2
  8. Free
    Earth is hungry, cold, and cramped; its peoples need food, energy, and new frontiers. The Pleidans (called the Grays by Earthlings, and familiar to anyone hanging around Roswell 50 years ago), a race which apparently specializes in genetic manipulation, have troubles of their own; genetic experimentation gone awry apparently decimated their culture, and they're struggling to rebound. That was the main (and largely forgettable) premise from the original Dark Colony.
    Council Wars, which requires the original Dark Colony to be installed, adds 16 additional missions that once again pits Grays against Earthlings in canned missions. There’s also the regular stuff you’d expect to find in an expansion pack, such as adding new units, new buildings or environments. Novel environments include an alien fortress or Area 51. Also new is a third neutral species that you can capture and use to your own nefarious goals.
    1
  9. Free
    SimFarm another game from the Sim family. In this game you get into the role of an American farmer. You have to take care of your crop, maintain it and exaggerate. Later, you have to prove yourself as a farmer-economist and then monetize your crop. However, grasshoppers, tornadoes and a few other inconveniences that you will have to deal with will stand up to you. Game-play includes planting and maintaining crops, of which there are 24 different varieties to choose from, each with their own requirements. The buying and selling of livestock, and land, whilst competing for space with the town. Additional simulation includes changing weather systems and realistic seasons, each affecting the running of your farm.
    7
  10. Free
    A realistic 3D chess game, featuring perhaps the most realistic 3D game board available in a computer chess program. You can even see the reflections of the pieces on the board! Attack and counter-attack in this ancient match of cunning and might.
    FEATURES
    Incredible 3D views Rotate board for different angles 1 and 2 player modes Different skill levels Digital sound effects and music
    4
  11. Free
    In the year 1998, the amount of reports of UFO sightings has been drastically increased. Stories about abductions and alien attacks became more and more widespread. Finally, after various nations of the world have failed to intercept the UFOs, their representatives met in a conference of global importance in Geneva, Switzerland. It was eventually decided to organize a secret paramilitary group, dubbed Extraterrestrial Combat Unit (X-COM). Starting with one base, two fighters, one transport, and a few soldiers, X-COM must locate the aliens, learn about their origins and technology, find out where their base is, and destroy it.
    X-COM: UFO Defense is a strategy game featuring separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can't afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes need to be bought/maintained, supplies need to be replenished, and so on.
    You can earn money by selling unneeded stuff, and you receive funding from the nations of the world; however, a nation can decrease its funding if it decides you aren't operating efficiently enough within its region. It's even possible that a nation gets so fed up with you that it signs a pact with the aliens and ceases funding altogether.
    Once you join a ground battle, the game switches to Battlescape, which is an isometric view of the battlefield with realistic line-of-sight calculations and turn-based combat. Your mission is usually extermination of all aliens on the battlefield, though if you can capture a few it would surely help your research efforts. If you win, you also recover any alien artifacts left on the field, which can then be researched.
    In combat, each of your soldiers has a specific number of Time Units. Doing anything (moving, shooting, turning around, rearranging objects in the inventory etc.) costs a number of TUs. Once a soldier is out of TUs, he cannot act any more this turn (he gets all his TUs back on the next turn, though).
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  12. Free
    X-COM: Terror from the Deep is the follow-up to the resource management and tactical combat game X-COM: Enemy Unknown.
    It has been 40 years since X-COM last defeated the aliens. Now, in the year of 2040, aliens begin to appear on the Earth again. This time the threat to humanity is coming from the depths of oceans.
    The game is almost identical to the original X-COM game. The user interface, weapons, and aliens are all the same. The only difference is the adaptation of the aliens and weapons (e.g. new hand-to-hand weapons) to the ocean environment. The game features both undersea and on-land missions, and is significantly harder than its predecessor.
    7
  13. Free
    Free video game "Dune Dynasty" v1.5.7 (probably final) for Windows, an enhanced porting of classic DOS game "Dune II" / "Dune 2". It's faithful to the original, but adds a modern interface, a single-player skirmish mode, a player of original cutscenes and soundtrack, and optional features.
    The zip already includes:
    Required data files from original Dune 2 Some popular mods (Dune 2 eXtended, Super Dune II Classic v1.5g, MrFlibble's Alternate Scenarios, Atreides by Stefan Hendriks), select them by clicking red subtitle in main menu Many options are available only by editing the text file "dunedynasty.cfg" before running the program, including changing the language.
    All languages of the original game are available (some new menu texts are in English only; Italian and Spanish use English voices).
    NOTE for French/German: to select these languages, you have to remove from \data subfolder all .FRE or .GER files (yes, remove; they're actually Ita and Spa and Dune Dynasty gives precedence to them).
    NOTE for mods: custom text only works if English is set.
    9
  14. Free
    OpenRA is a project that recreates and modernizes the classic Command & Conquer real time strategy games. We have developed a flexible open source game engine (the OpenRA engine) that provides a common platform for rebuilding and reimagining classic 2D and 2.5D RTS games (the OpenRA mods).
    This means that OpenRA is not restricted by the technical limitations of the original closed-source games: it includes native support for modern operating systems and screen resolutions (including Windows 10, Mac OS X, and most Linux distros) without relying on emulation or binary hacks, and features integrated online multiplayer.
    While we love the classic RTS gameplay, multiplayer game design has evolved significantly since the early 1990’s. The OpenRA mods include new features and gameplay improvements that bring them into the modern era:
    A choice between “right click” and classic “left click” control schemes Overhauled sidebar interfaces for managing production Support for game replays and an observer interface designed for streaming games online The “fog of war” that obscures the battlefield outside your units’ line of sight Civilian structures that can be captured for strategic advantage Units gain experience as they fight and improve when they earn new ranks OpenRA is 100% free, and comes bundled with three distinct mods. When you run a mod for the first time the game can automatically download the original game assets, or you can use the original game disks. Tiberian Dawn
    An alliance of nations fights to protect Europe and northern Africa from a mysterious terrorist organization and the valuable but toxic alien mineral, Tiberium, that is slowly spreading over the world.
    The Tiberian Dawn mod focuses on fast and fluid play, taking heavy influences from modern RTS games.
    Red Alert
    In a world where rainbow was assassinated and the Third Reich never existed, the Soviet Union seeks power over all of Europe. Allied against this Evil Empire, the free world faces a Cold War turned hot.
    The Red Alert mod focuses on strategy, providing a range of units and tactics to conquer the land, sea, and air.
    Dune 2000
    Three great houses fight for the precious spice melange.
    He who controls the spice controls the universe!
    Establish a foothold on the desert planet Arrakis, where your biggest threat is the environment.
    The Dune 2000 mod currently focuses on providing an experience that is authentic to the original game.
    6
  15. Free
    Bloons TD 5 Deluxe is a premium desktop version of Bloons TD 5 that used to be available back in 2013 or so, before it was abandoned in favor of the Steam version. Unlike the Steam version which is based on the Mobile release of the game, Deluxe is based on the Flash version. It was only ever released digitally, and it normally requires an activation key which is now impossible to obtain.
    2
  16. Free
    If you want a famous point of comparison with Alien Legacy, that would be Outpost. Those of you who have played through 4x games probably know what it’s all about. But believe it or not, Alien Legacy is actually even more stressful and harder to get into than Outpost, which was no walk in the park either. It can go the point that the game feels more like a job than an actual game. The game has three distinctive parts: global strategy, colony management and searching planets.
    The strategy mostly involves sending out ships to new planets to colonize. Research is powered by “research points” in different categories, e.g. biology or math, which are gathered when searching sectors. By using those points the player gets different technologies of various use like more productive mines or a better range for space ships. Lastly the colonies are viewed from a top-down perspective. Here the player constructs up to 16 buildings to produce resources or space ships. Those buildings have to be maintained or can be upgraded/replaced with the newest research achievements. Every colony also needs a steady number of people, material and robots.
    Perhaps the main reason why the game isn’t all that fun is because of the mundane nature of the taks you have to undertake in order to run your empire. You can decide where to build factories, but this is mundane since you can place them anywhere. What’s more, the action sequences, where you fly a small probe around looking for minerals, is neither fun nor pretty to look at.
    5
  17. Free
    Multiplayer version of the original Civilization. Single player is still available, but there are a lot of multiplayer connection options. Gameplay is exactly the same as in the original. Beginning 4000 BC with only a few settlers, you build up your civilization by building cities, making discoveries and competing with your rivals. A map editor is included.
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  18. Free
    The evolution of Caesar 3 is similar to Civilization II, with the cumulative effect of the improvements over past entries resulting in a much more engaging, enjoyable, and yes, addictive game. The primary improvements come in several flavors: graphics, economic, religious, political, and social models; and in consolidating almost all activities onto a single map. Because of the latter, players can spend more time concentrating on creating the necessary infrastructure required for a functioning Roman city.
    Compared to Caesar 2, the emphasis is on economics and not military activity. The multiple demands for growth, current revenue, and risk management will keep even the most brilliant governor glued to the monitor. At the macro level, there are numerous issues the aspiring governor must address. Ensuring an adequate food supply is critical because without food you get no immigrants, thus no city. Establishing industries, infrastructure and proper export/import channels to maximize income are vital to success. City developments grinds to a halt without cash.
    Establishing the proper security environment is also enjoyably represented. In low-threat provinces, players need only make enough prefects (police stations), but in militarily threatened areas players must create proper army defenses. Without security there are no economics as the enemy has a nasty habit of attempting to level player’s cities. At the earlier levels, barbarians are poorly organized and motivated, and don’t present much of a threat. Things change dramatically later on. Creating and managing legions is an important skill, and also a lot of fun.
    At the micro level, players will find themselves constantly challenged in the battle for resources. A key to city (and personal) survival is early economic development. This risks fire, famine and falling buildings, but manufacturing of all sorts provides the majority of income. The point at which your city turns the corner and becomes a paying concern gives a great shot of satisfaction, and players can then turn their attention towards making the myriad improvements required to expand the population and tax base.
    Caesar III puts together several different moving pieces into an attractive, challenging, and addictive package. Balancing the competing demands for resources, taxation, security, development, and economic activity will stress the skills of the most skillful strategy gamers. The game is economically oriented, but there is enough military play to keep the aspiring centurions among the crowd interested, and so they should.
    5
  19. Free
    There are two ways to play the game: Instant Action and Full Simulation. In the first mode you don’t have to worry about things like finances, but you’re also limited to the number of items you get to place in the park. In Full Sim mode, your tasks include researching rides and ride upgrades, setting the ticket price (for the whole park only – rides are free to paying customers) and concession prices, and managing a staff of janitors, mechanics, security people, researchers, and entertainers.
    Your staff needs direction in order to function with anything resembling efficiency. This means that every time you add to your park, you must hire new staff and set their patrols to cover the new area. Don’t even think about letting these palookas operate autonomously. In my first game, I didn’t set any patrol areas for my workers, and within minutes the park was filled with garbage, fouled bathrooms, and rampant criminal activity. Having to perform this ritual each time you expand the park makes the gameplay very formulaic and tedious.
    8
  20. Free
    Zoo Tycoon 2 is an economic game released in 2004 by Microsoft Game Studios. The game was released for PC (Windows) and Macintosh.
    The second part of the game in which you play the manager of the city zoo. Zoo Tycoon 2, is primarily a significantly improved graphics relative to the first part. The remaining elements as well as the rules of the game remained basically unchanged. Your task is, among others taking care of animals, buying new species of animals (adoption), taking care of their catwalk, feeding etc. Additionally, you also need to take care of the ZOO's finances - setting ticket prices, building boxes with food or small carousels for children. In addition, in the game you can play the ZOO employee and look after the animals of the first person view or take photos for your album.
    Zoo Tycoon 2, allows you to play without a goal (freeplay) or play one of dozens of campaigns (or challenges) prepared by the authors of the game. 
    5
  21. Free
    Set in the mythical Heroic Age, Zeus doesn’t pretend to be an accurate historical simulation, a fact bemoaned by some of the series’ fans. The twelve chief deities of the Olympian pantheon will all periodically walk (or attack) the streets of your cities, and legendary monsters like the Minotaur and the Lernean Hydra will make snack food out of your hapless citizens. Great “heroes” such as Theseus and Hercules will come to your rescue if you meet their mercenary demands for cash, goods, and services. These mythological complications add serious tension to the scenarios where they occur. When an angry Poseidon destroys the water-born trade and fishing that a coastal city relies upon for survival, a real sense of urgency results.
    Still, the heart of Zeus lies in city design. Veterans of the previous games will immediately notice that Zeus features a somewhat simpler (and therefore faster-paced) approach to urban planning. Industrial, agricultural, military, and cultural buildings no longer send out “walkers” that need to find residential housing within a certain radius in order for the buildings to function. Instead, if there is available labor anywhere in the city, employees come to work. This makes the game easier than Caesar or Pharaoh, both of which forced you to place polluting industries close enough to housing to find workers.
    The fashion in which campaigns are structured is also greatly improved. Instead of forcing you to hack a brand-new city out of a howling wilderness in each scenario, most cities in Zeus carry forward into the next episode. For example, in the “Athens through the Ages” campaign, you’ll establish new cities (Athens and two colonies) in three of the eight scenarios. The remaining five episodes of the campaign build upon Athens’ early foundations, and in the process your creation will evolve from a minor village into the greatest city in Greece.
    And what a Greece it is! Past Impressions titles have done a poor job simulating the world surrounding your cities, at most allowing you to trade with a few neighbors and fulfill their requests for goods or troops. In Zeus, an entirely new political and economic model enables much more interesting interactions with the other city-states. Allied cities will still trade with you and make occasional requests, but you can finally badger them for goods too. Colonies and vassals pay annual resource tributes to your capital. Rival cities will sometimes attack you, but you can do the same. Better still, every action you take has diplomatic consequences. Conquering a rival, winning the Olympic Games, or fulfilling an ally’s request will improve your standing with other cities.
    Zeus is significantly different from previous titles and a worthy addition to the series. Its faster pace, simpler city design, and mythological elements open the game to more casual players.
    4
  22. Free
    Pharaoh is an isometric city-building game that was released on October 31, 1999, created by Impressions Games and published by Sierra Studios, for Microsoft Windows. Using the same game engine and principles of Caesar III (also by Sierra Entertainment), it is the first such game in Sierra's City Building series to focus on another civilization of ancient times. Players oversee the construction and management of cities and settlements in Ancient Egypt, micro-managing every aspect of the city to ensure citizens are fed, employed, healthy and protected from diseases, disasters and wars. An expansion pack, Cleopatra: Queen of the Nile, was released in 2000, developed by BreakAway Games. In 2001, both the game and expansion pack were bundled together as Pharaoh Gold.[1] In August 2020, a remake titled Pharaoh: A New Era was announced by Triskell Interactive and Dotemu to be released in 2021.
    5
  23. Free
    Most of the team at developer Tilted Mill worked at Impressions, which created the Caesar series. After producing the similar city builder Children of the Nile on its own, the developer returns to its original series with Caesar IV.
    Caesar IV is a fairly typical city management game. You build up a Roman city, only this time it's in full 3D. You create trade networks, fight off the occasional invasion, and keep those peons working. You’re rated in five categories, including culture (religion and entertainment), security (local police, firefighters, city defenses), prosperity (how much your citizens have upgraded their homes), favor (how well you’ve met Rome’s demands), and population. You also need to make money so you can expand your city, and keep your people happy so that they’ll continue moving it.
    The real issue with Caesar IV is that it’s a bit too typical as a city builder, and is also hampered by a not so intuitive interface. Consider Rome’s demands. You’ll often get requests from Rome for certain resources. This is a good thing since it gives you mini-goals to work towards, but the interface for accessing and stockpiling resources takes far too much drilling through the cumbersome advisor’s menu. When you have to engage in the same sequence of click-click-click for every demand from Rome, well… it just gets annoying.
    5
  24. Free
    Black & White 2 places you in the role of a god. Summoned by a lost tribe of people in need, the Greeks, it is your task to help rebuild them to their former glory. The path you take is completely up to you. You can be a benevolent and merciful god, working with the people to build a city that makes them happy. On that path, you help them with daily tasks such as gathering grain and wood, and you protect them from the dangers out the world. On the flipside, you can be an evil, ruthless and vengeful god causing general pain and suffering. As a new addition this time around, you can build a war machine to crush the other tribes.
     
    15
  25. Free
    The Lord of the Rings: The Battle for Middle-Earth, a real-time strategy game released in 2004 by EA Games. The game was released for PCs (Windows).
    The plot of the game based on the books of J.R.R. Tolkien and Peter Jackson's movie - The Battle for Middle-earth. The characters, places, monsters and other elements contained in the game are presented exactly as in the film trilogy.
    The game has two game modes: campaign and Skirmish.
    In the game, you can choose campaigns for Good Campaign or Evil Campaign.
    - Good Campaign, lead the Ringworld team to Mrodor and defend Rohan against Isengard forces.
    - Evil Campaign, develop the evil forces of Sauron and Saruman and gradually conquer further peoples of Middle-earth.
    - Skirmish, allows the player to battle anywhere in Middle-earth.
    5

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